940 lines
34 KiB
Python
940 lines
34 KiB
Python
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"""
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User interface Controls for the layout.
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"""
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import time
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from abc import ABCMeta, abstractmethod
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from typing import (
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TYPE_CHECKING,
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Callable,
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Dict,
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Hashable,
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Iterable,
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List,
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NamedTuple,
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Optional,
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Union,
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)
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from prompt_toolkit.application.current import get_app
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from prompt_toolkit.buffer import Buffer
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from prompt_toolkit.cache import SimpleCache
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from prompt_toolkit.data_structures import Point
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from prompt_toolkit.document import Document
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from prompt_toolkit.filters import FilterOrBool, to_filter
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from prompt_toolkit.formatted_text import (
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AnyFormattedText,
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StyleAndTextTuples,
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to_formatted_text,
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)
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from prompt_toolkit.formatted_text.utils import (
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fragment_list_to_text,
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fragment_list_width,
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split_lines,
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)
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from prompt_toolkit.lexers import Lexer, SimpleLexer
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from prompt_toolkit.mouse_events import MouseEvent, MouseEventType
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from prompt_toolkit.search import SearchState
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from prompt_toolkit.selection import SelectionType
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from prompt_toolkit.utils import get_cwidth
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from .processors import (
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DisplayMultipleCursors,
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HighlightIncrementalSearchProcessor,
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HighlightSearchProcessor,
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HighlightSelectionProcessor,
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Processor,
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TransformationInput,
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merge_processors,
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)
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if TYPE_CHECKING:
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from prompt_toolkit.key_binding.key_bindings import KeyBindingsBase
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from prompt_toolkit.utils import Event
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# The only two return values for a mouse hander are `None` and
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# `NotImplemented`. For the type checker it's best to annotate this as
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# `object`. (The consumer never expects a more specific instance: checking
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# for NotImplemented can be done using `is NotImplemented`.)
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NotImplementedOrNone = object
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# Other non-working options are:
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# * Optional[Literal[NotImplemented]]
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# --> Doesn't work, Literal can't take an Any.
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# * None
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# --> Doesn't work. We can't assign the result of a function that
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# returns `None` to a variable.
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# * Any
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# --> Works, but too broad.
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__all__ = [
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"BufferControl",
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"SearchBufferControl",
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"DummyControl",
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"FormattedTextControl",
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"UIControl",
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"UIContent",
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]
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GetLinePrefixCallable = Callable[[int, int], AnyFormattedText]
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class UIControl(metaclass=ABCMeta):
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"""
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Base class for all user interface controls.
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"""
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def reset(self) -> None:
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# Default reset. (Doesn't have to be implemented.)
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pass
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def preferred_width(self, max_available_width: int) -> Optional[int]:
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return None
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def preferred_height(
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self,
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width: int,
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max_available_height: int,
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wrap_lines: bool,
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get_line_prefix: Optional[GetLinePrefixCallable],
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) -> Optional[int]:
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return None
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def is_focusable(self) -> bool:
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"""
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Tell whether this user control is focusable.
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"""
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return False
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@abstractmethod
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def create_content(self, width: int, height: int) -> "UIContent":
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"""
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Generate the content for this user control.
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Returns a :class:`.UIContent` instance.
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"""
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def mouse_handler(self, mouse_event: MouseEvent) -> "NotImplementedOrNone":
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"""
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Handle mouse events.
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When `NotImplemented` is returned, it means that the given event is not
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handled by the `UIControl` itself. The `Window` or key bindings can
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decide to handle this event as scrolling or changing focus.
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:param mouse_event: `MouseEvent` instance.
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"""
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return NotImplemented
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def move_cursor_down(self) -> None:
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"""
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Request to move the cursor down.
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This happens when scrolling down and the cursor is completely at the
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top.
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"""
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def move_cursor_up(self) -> None:
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"""
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Request to move the cursor up.
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"""
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def get_key_bindings(self) -> Optional["KeyBindingsBase"]:
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"""
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The key bindings that are specific for this user control.
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Return a :class:`.KeyBindings` object if some key bindings are
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specified, or `None` otherwise.
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"""
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def get_invalidate_events(self) -> Iterable["Event[object]"]:
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"""
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Return a list of `Event` objects. This can be a generator.
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(The application collects all these events, in order to bind redraw
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handlers to these events.)
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"""
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return []
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class UIContent:
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"""
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Content generated by a user control. This content consists of a list of
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lines.
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:param get_line: Callable that takes a line number and returns the current
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line. This is a list of (style_str, text) tuples.
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:param line_count: The number of lines.
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:param cursor_position: a :class:`.Point` for the cursor position.
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:param menu_position: a :class:`.Point` for the menu position.
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:param show_cursor: Make the cursor visible.
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"""
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def __init__(
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self,
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get_line: Callable[[int], StyleAndTextTuples] = (lambda i: []),
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line_count: int = 0,
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cursor_position: Optional[Point] = None,
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menu_position: Optional[Point] = None,
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show_cursor: bool = True,
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):
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self.get_line = get_line
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self.line_count = line_count
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self.cursor_position = cursor_position or Point(x=0, y=0)
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self.menu_position = menu_position
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self.show_cursor = show_cursor
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# Cache for line heights. Maps cache key -> height
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self._line_heights_cache: Dict[Hashable, int] = {}
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def __getitem__(self, lineno: int) -> StyleAndTextTuples:
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" Make it iterable (iterate line by line). "
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if lineno < self.line_count:
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return self.get_line(lineno)
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else:
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raise IndexError
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def get_height_for_line(
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self,
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lineno: int,
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width: int,
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get_line_prefix: Optional[GetLinePrefixCallable],
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slice_stop: Optional[int] = None,
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) -> int:
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"""
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Return the height that a given line would need if it is rendered in a
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space with the given width (using line wrapping).
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:param get_line_prefix: None or a `Window.get_line_prefix` callable
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that returns the prefix to be inserted before this line.
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:param slice_stop: Wrap only "line[:slice_stop]" and return that
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partial result. This is needed for scrolling the window correctly
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when line wrapping.
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:returns: The computed height.
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"""
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# Instead of using `get_line_prefix` as key, we use render_counter
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# instead. This is more reliable, because this function could still be
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# the same, while the content would change over time.
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key = get_app().render_counter, lineno, width, slice_stop
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try:
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return self._line_heights_cache[key]
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except KeyError:
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if width == 0:
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height = 10 ** 8
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else:
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# Calculate line width first.
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line = fragment_list_to_text(self.get_line(lineno))[:slice_stop]
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text_width = get_cwidth(line)
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if get_line_prefix:
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# Add prefix width.
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text_width += fragment_list_width(
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to_formatted_text(get_line_prefix(lineno, 0))
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)
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# Slower path: compute path when there's a line prefix.
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height = 1
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# Keep wrapping as long as the line doesn't fit.
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# Keep adding new prefixes for every wrapped line.
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while text_width > width:
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height += 1
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text_width -= width
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fragments2 = to_formatted_text(
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get_line_prefix(lineno, height - 1)
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)
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prefix_width = get_cwidth(fragment_list_to_text(fragments2))
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if prefix_width >= width: # Prefix doesn't fit.
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height = 10 ** 8
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break
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text_width += prefix_width
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else:
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# Fast path: compute height when there's no line prefix.
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try:
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quotient, remainder = divmod(text_width, width)
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except ZeroDivisionError:
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height = 10 ** 8
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else:
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if remainder:
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quotient += 1 # Like math.ceil.
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height = max(1, quotient)
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# Cache and return
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self._line_heights_cache[key] = height
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return height
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class FormattedTextControl(UIControl):
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"""
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Control that displays formatted text. This can be either plain text, an
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:class:`~prompt_toolkit.formatted_text.HTML` object an
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:class:`~prompt_toolkit.formatted_text.ANSI` object or a list of
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``(style_str, text)`` tuples, depending on how you prefer to do the
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formatting. See ``prompt_toolkit.layout.formatted_text`` for more
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information.
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(It's mostly optimized for rather small widgets, like toolbars, menus, etc...)
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When this UI control has the focus, the cursor will be shown in the upper
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left corner of this control by default. There are two ways for specifying
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the cursor position:
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- Pass a `get_cursor_position` function which returns a `Point` instance
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with the current cursor position.
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- If the (formatted) text is passed as a list of ``(style, text)`` tuples
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and there is one that looks like ``('[SetCursorPosition]', '')``, then
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this will specify the cursor position.
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Mouse support:
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The list of fragments can also contain tuples of three items, looking like:
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(style_str, text, handler). When mouse support is enabled and the user
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clicks on this fragment, then the given handler is called. That handler
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should accept two inputs: (Application, MouseEvent) and it should
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either handle the event or return `NotImplemented` in case we want the
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containing Window to handle this event.
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:param focusable: `bool` or :class:`.Filter`: Tell whether this control is
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focusable.
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:param text: Text or formatted text to be displayed.
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:param style: Style string applied to the content. (If you want to style
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the whole :class:`~prompt_toolkit.layout.Window`, pass the style to the
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:class:`~prompt_toolkit.layout.Window` instead.)
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:param key_bindings: a :class:`.KeyBindings` object.
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:param get_cursor_position: A callable that returns the cursor position as
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a `Point` instance.
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"""
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def __init__(
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self,
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text: AnyFormattedText = "",
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style: str = "",
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focusable: FilterOrBool = False,
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key_bindings: Optional["KeyBindingsBase"] = None,
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show_cursor: bool = True,
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modal: bool = False,
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get_cursor_position: Optional[Callable[[], Optional[Point]]] = None,
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) -> None:
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self.text = text # No type check on 'text'. This is done dynamically.
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self.style = style
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self.focusable = to_filter(focusable)
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# Key bindings.
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self.key_bindings = key_bindings
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self.show_cursor = show_cursor
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self.modal = modal
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self.get_cursor_position = get_cursor_position
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#: Cache for the content.
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self._content_cache: SimpleCache[Hashable, UIContent] = SimpleCache(maxsize=18)
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self._fragment_cache: SimpleCache[int, StyleAndTextTuples] = SimpleCache(
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maxsize=1
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)
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# Only cache one fragment list. We don't need the previous item.
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# Render info for the mouse support.
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self._fragments: Optional[StyleAndTextTuples] = None
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def reset(self) -> None:
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self._fragments = None
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def is_focusable(self) -> bool:
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return self.focusable()
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def __repr__(self) -> str:
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return "%s(%r)" % (self.__class__.__name__, self.text)
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def _get_formatted_text_cached(self) -> StyleAndTextTuples:
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"""
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Get fragments, but only retrieve fragments once during one render run.
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(This function is called several times during one rendering, because
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we also need those for calculating the dimensions.)
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"""
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return self._fragment_cache.get(
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get_app().render_counter, lambda: to_formatted_text(self.text, self.style)
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)
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def preferred_width(self, max_available_width: int) -> int:
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"""
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Return the preferred width for this control.
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That is the width of the longest line.
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"""
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text = fragment_list_to_text(self._get_formatted_text_cached())
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line_lengths = [get_cwidth(l) for l in text.split("\n")]
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return max(line_lengths)
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def preferred_height(
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self,
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width: int,
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max_available_height: int,
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wrap_lines: bool,
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get_line_prefix: Optional[GetLinePrefixCallable],
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) -> Optional[int]:
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content = self.create_content(width, None)
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return content.line_count
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def create_content(self, width: int, height: Optional[int]) -> UIContent:
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# Get fragments
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fragments_with_mouse_handlers = self._get_formatted_text_cached()
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fragment_lines_with_mouse_handlers = list(
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split_lines(fragments_with_mouse_handlers)
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)
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# Strip mouse handlers from fragments.
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fragment_lines: List[StyleAndTextTuples] = [
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[(item[0], item[1]) for item in line]
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for line in fragment_lines_with_mouse_handlers
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]
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# Keep track of the fragments with mouse handler, for later use in
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# `mouse_handler`.
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self._fragments = fragments_with_mouse_handlers
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# If there is a `[SetCursorPosition]` in the fragment list, set the
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# cursor position here.
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def get_cursor_position(
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fragment: str = "[SetCursorPosition]",
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) -> Optional[Point]:
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for y, line in enumerate(fragment_lines):
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x = 0
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for style_str, text, *_ in line:
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if fragment in style_str:
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return Point(x=x, y=y)
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x += len(text)
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return None
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# If there is a `[SetMenuPosition]`, set the menu over here.
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def get_menu_position() -> Optional[Point]:
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return get_cursor_position("[SetMenuPosition]")
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cursor_position = (self.get_cursor_position or get_cursor_position)()
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# Create content, or take it from the cache.
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key = (tuple(fragments_with_mouse_handlers), width, cursor_position)
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def get_content() -> UIContent:
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return UIContent(
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get_line=lambda i: fragment_lines[i],
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line_count=len(fragment_lines),
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show_cursor=self.show_cursor,
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cursor_position=cursor_position,
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menu_position=get_menu_position(),
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)
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return self._content_cache.get(key, get_content)
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def mouse_handler(self, mouse_event: MouseEvent) -> "NotImplementedOrNone":
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"""
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Handle mouse events.
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(When the fragment list contained mouse handlers and the user clicked on
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on any of these, the matching handler is called. This handler can still
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return `NotImplemented` in case we want the
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:class:`~prompt_toolkit.layout.Window` to handle this particular
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event.)
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"""
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if self._fragments:
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# Read the generator.
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fragments_for_line = list(split_lines(self._fragments))
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try:
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fragments = fragments_for_line[mouse_event.position.y]
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||
|
except IndexError:
|
||
|
return NotImplemented
|
||
|
else:
|
||
|
# Find position in the fragment list.
|
||
|
xpos = mouse_event.position.x
|
||
|
|
||
|
# Find mouse handler for this character.
|
||
|
count = 0
|
||
|
for item in fragments:
|
||
|
count += len(item[1])
|
||
|
if count >= xpos:
|
||
|
if len(item) >= 3:
|
||
|
# Handler found. Call it.
|
||
|
# (Handler can return NotImplemented, so return
|
||
|
# that result.)
|
||
|
handler = item[2] # type: ignore
|
||
|
return handler(mouse_event)
|
||
|
else:
|
||
|
break
|
||
|
|
||
|
# Otherwise, don't handle here.
|
||
|
return NotImplemented
|
||
|
|
||
|
def is_modal(self) -> bool:
|
||
|
return self.modal
|
||
|
|
||
|
def get_key_bindings(self) -> Optional["KeyBindingsBase"]:
|
||
|
return self.key_bindings
|
||
|
|
||
|
|
||
|
class DummyControl(UIControl):
|
||
|
"""
|
||
|
A dummy control object that doesn't paint any content.
|
||
|
|
||
|
Useful for filling a :class:`~prompt_toolkit.layout.Window`. (The
|
||
|
`fragment` and `char` attributes of the `Window` class can be used to
|
||
|
define the filling.)
|
||
|
"""
|
||
|
|
||
|
def create_content(self, width: int, height: int) -> UIContent:
|
||
|
def get_line(i: int) -> StyleAndTextTuples:
|
||
|
return []
|
||
|
|
||
|
return UIContent(
|
||
|
get_line=get_line, line_count=100 ** 100
|
||
|
) # Something very big.
|
||
|
|
||
|
def is_focusable(self) -> bool:
|
||
|
return False
|
||
|
|
||
|
|
||
|
_ProcessedLine = NamedTuple(
|
||
|
"_ProcessedLine",
|
||
|
[
|
||
|
("fragments", StyleAndTextTuples),
|
||
|
("source_to_display", Callable[[int], int]),
|
||
|
("display_to_source", Callable[[int], int]),
|
||
|
],
|
||
|
)
|
||
|
|
||
|
|
||
|
class BufferControl(UIControl):
|
||
|
"""
|
||
|
Control for visualising the content of a :class:`.Buffer`.
|
||
|
|
||
|
:param buffer: The :class:`.Buffer` object to be displayed.
|
||
|
:param input_processors: A list of
|
||
|
:class:`~prompt_toolkit.layout.processors.Processor` objects.
|
||
|
:param include_default_input_processors: When True, include the default
|
||
|
processors for highlighting of selection, search and displaying of
|
||
|
multiple cursors.
|
||
|
:param lexer: :class:`.Lexer` instance for syntax highlighting.
|
||
|
:param preview_search: `bool` or :class:`.Filter`: Show search while
|
||
|
typing. When this is `True`, probably you want to add a
|
||
|
``HighlightIncrementalSearchProcessor`` as well. Otherwise only the
|
||
|
cursor position will move, but the text won't be highlighted.
|
||
|
:param focusable: `bool` or :class:`.Filter`: Tell whether this control is focusable.
|
||
|
:param focus_on_click: Focus this buffer when it's click, but not yet focused.
|
||
|
:param key_bindings: a :class:`.KeyBindings` object.
|
||
|
"""
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
buffer: Optional[Buffer] = None,
|
||
|
input_processors: Optional[List[Processor]] = None,
|
||
|
include_default_input_processors: bool = True,
|
||
|
lexer: Optional[Lexer] = None,
|
||
|
preview_search: FilterOrBool = False,
|
||
|
focusable: FilterOrBool = True,
|
||
|
search_buffer_control: Union[
|
||
|
None, "SearchBufferControl", Callable[[], "SearchBufferControl"]
|
||
|
] = None,
|
||
|
menu_position: Optional[Callable] = None,
|
||
|
focus_on_click: FilterOrBool = False,
|
||
|
key_bindings: Optional["KeyBindingsBase"] = None,
|
||
|
):
|
||
|
|
||
|
self.input_processors = input_processors
|
||
|
self.include_default_input_processors = include_default_input_processors
|
||
|
|
||
|
self.default_input_processors = [
|
||
|
HighlightSearchProcessor(),
|
||
|
HighlightIncrementalSearchProcessor(),
|
||
|
HighlightSelectionProcessor(),
|
||
|
DisplayMultipleCursors(),
|
||
|
]
|
||
|
|
||
|
self.preview_search = to_filter(preview_search)
|
||
|
self.focusable = to_filter(focusable)
|
||
|
self.focus_on_click = to_filter(focus_on_click)
|
||
|
|
||
|
self.buffer = buffer or Buffer()
|
||
|
self.menu_position = menu_position
|
||
|
self.lexer = lexer or SimpleLexer()
|
||
|
self.key_bindings = key_bindings
|
||
|
self._search_buffer_control = search_buffer_control
|
||
|
|
||
|
#: Cache for the lexer.
|
||
|
#: Often, due to cursor movement, undo/redo and window resizing
|
||
|
#: operations, it happens that a short time, the same document has to be
|
||
|
#: lexed. This is a fairly easy way to cache such an expensive operation.
|
||
|
self._fragment_cache: SimpleCache[
|
||
|
Hashable, Callable[[int], StyleAndTextTuples]
|
||
|
] = SimpleCache(maxsize=8)
|
||
|
|
||
|
self._last_click_timestamp: Optional[float] = None
|
||
|
self._last_get_processed_line: Optional[Callable[[int], _ProcessedLine]] = None
|
||
|
|
||
|
def __repr__(self) -> str:
|
||
|
return "<%s buffer=%r at %r>" % (self.__class__.__name__, self.buffer, id(self))
|
||
|
|
||
|
@property
|
||
|
def search_buffer_control(self) -> Optional["SearchBufferControl"]:
|
||
|
result: Optional[SearchBufferControl]
|
||
|
|
||
|
if callable(self._search_buffer_control):
|
||
|
result = self._search_buffer_control()
|
||
|
else:
|
||
|
result = self._search_buffer_control
|
||
|
|
||
|
assert result is None or isinstance(result, SearchBufferControl)
|
||
|
return result
|
||
|
|
||
|
@property
|
||
|
def search_buffer(self) -> Optional[Buffer]:
|
||
|
control = self.search_buffer_control
|
||
|
if control is not None:
|
||
|
return control.buffer
|
||
|
return None
|
||
|
|
||
|
@property
|
||
|
def search_state(self) -> SearchState:
|
||
|
"""
|
||
|
Return the `SearchState` for searching this `BufferControl`. This is
|
||
|
always associated with the search control. If one search bar is used
|
||
|
for searching multiple `BufferControls`, then they share the same
|
||
|
`SearchState`.
|
||
|
"""
|
||
|
search_buffer_control = self.search_buffer_control
|
||
|
if search_buffer_control:
|
||
|
return search_buffer_control.searcher_search_state
|
||
|
else:
|
||
|
return SearchState()
|
||
|
|
||
|
def is_focusable(self) -> bool:
|
||
|
return self.focusable()
|
||
|
|
||
|
def preferred_width(self, max_available_width: int) -> Optional[int]:
|
||
|
"""
|
||
|
This should return the preferred width.
|
||
|
|
||
|
Note: We don't specify a preferred width according to the content,
|
||
|
because it would be too expensive. Calculating the preferred
|
||
|
width can be done by calculating the longest line, but this would
|
||
|
require applying all the processors to each line. This is
|
||
|
unfeasible for a larger document, and doing it for small
|
||
|
documents only would result in inconsistent behaviour.
|
||
|
"""
|
||
|
return None
|
||
|
|
||
|
def preferred_height(
|
||
|
self,
|
||
|
width: int,
|
||
|
max_available_height: int,
|
||
|
wrap_lines: bool,
|
||
|
get_line_prefix: Optional[GetLinePrefixCallable],
|
||
|
) -> Optional[int]:
|
||
|
|
||
|
# Calculate the content height, if it was drawn on a screen with the
|
||
|
# given width.
|
||
|
height = 0
|
||
|
content = self.create_content(width, height=1) # Pass a dummy '1' as height.
|
||
|
|
||
|
# When line wrapping is off, the height should be equal to the amount
|
||
|
# of lines.
|
||
|
if not wrap_lines:
|
||
|
return content.line_count
|
||
|
|
||
|
# When the number of lines exceeds the max_available_height, just
|
||
|
# return max_available_height. No need to calculate anything.
|
||
|
if content.line_count >= max_available_height:
|
||
|
return max_available_height
|
||
|
|
||
|
for i in range(content.line_count):
|
||
|
height += content.get_height_for_line(i, width, get_line_prefix)
|
||
|
|
||
|
if height >= max_available_height:
|
||
|
return max_available_height
|
||
|
|
||
|
return height
|
||
|
|
||
|
def _get_formatted_text_for_line_func(
|
||
|
self, document: Document
|
||
|
) -> Callable[[int], StyleAndTextTuples]:
|
||
|
"""
|
||
|
Create a function that returns the fragments for a given line.
|
||
|
"""
|
||
|
# Cache using `document.text`.
|
||
|
def get_formatted_text_for_line() -> Callable[[int], StyleAndTextTuples]:
|
||
|
return self.lexer.lex_document(document)
|
||
|
|
||
|
key = (document.text, self.lexer.invalidation_hash())
|
||
|
return self._fragment_cache.get(key, get_formatted_text_for_line)
|
||
|
|
||
|
def _create_get_processed_line_func(
|
||
|
self, document: Document, width: int, height: int
|
||
|
) -> Callable[[int], _ProcessedLine]:
|
||
|
"""
|
||
|
Create a function that takes a line number of the current document and
|
||
|
returns a _ProcessedLine(processed_fragments, source_to_display, display_to_source)
|
||
|
tuple.
|
||
|
"""
|
||
|
# Merge all input processors together.
|
||
|
input_processors = self.input_processors or []
|
||
|
if self.include_default_input_processors:
|
||
|
input_processors = self.default_input_processors + input_processors
|
||
|
|
||
|
merged_processor = merge_processors(input_processors)
|
||
|
|
||
|
def transform(lineno: int, fragments: StyleAndTextTuples) -> _ProcessedLine:
|
||
|
" Transform the fragments for a given line number. "
|
||
|
# Get cursor position at this line.
|
||
|
def source_to_display(i: int) -> int:
|
||
|
""" X position from the buffer to the x position in the
|
||
|
processed fragment list. By default, we start from the 'identity'
|
||
|
operation. """
|
||
|
return i
|
||
|
|
||
|
transformation = merged_processor.apply_transformation(
|
||
|
TransformationInput(
|
||
|
self, document, lineno, source_to_display, fragments, width, height
|
||
|
)
|
||
|
)
|
||
|
|
||
|
return _ProcessedLine(
|
||
|
transformation.fragments,
|
||
|
transformation.source_to_display,
|
||
|
transformation.display_to_source,
|
||
|
)
|
||
|
|
||
|
def create_func() -> Callable[[int], _ProcessedLine]:
|
||
|
get_line = self._get_formatted_text_for_line_func(document)
|
||
|
cache: Dict[int, _ProcessedLine] = {}
|
||
|
|
||
|
def get_processed_line(i: int) -> _ProcessedLine:
|
||
|
try:
|
||
|
return cache[i]
|
||
|
except KeyError:
|
||
|
processed_line = transform(i, get_line(i))
|
||
|
cache[i] = processed_line
|
||
|
return processed_line
|
||
|
|
||
|
return get_processed_line
|
||
|
|
||
|
return create_func()
|
||
|
|
||
|
def create_content(
|
||
|
self, width: int, height: int, preview_search: bool = False
|
||
|
) -> UIContent:
|
||
|
"""
|
||
|
Create a UIContent.
|
||
|
"""
|
||
|
buffer = self.buffer
|
||
|
|
||
|
# Get the document to be shown. If we are currently searching (the
|
||
|
# search buffer has focus, and the preview_search filter is enabled),
|
||
|
# then use the search document, which has possibly a different
|
||
|
# text/cursor position.)
|
||
|
search_control = self.search_buffer_control
|
||
|
preview_now = preview_search or bool(
|
||
|
# Only if this feature is enabled.
|
||
|
self.preview_search()
|
||
|
and
|
||
|
# And something was typed in the associated search field.
|
||
|
search_control
|
||
|
and search_control.buffer.text
|
||
|
and
|
||
|
# And we are searching in this control. (Many controls can point to
|
||
|
# the same search field, like in Pyvim.)
|
||
|
get_app().layout.search_target_buffer_control == self
|
||
|
)
|
||
|
|
||
|
if preview_now and search_control is not None:
|
||
|
ss = self.search_state
|
||
|
|
||
|
document = buffer.document_for_search(
|
||
|
SearchState(
|
||
|
text=search_control.buffer.text,
|
||
|
direction=ss.direction,
|
||
|
ignore_case=ss.ignore_case,
|
||
|
)
|
||
|
)
|
||
|
else:
|
||
|
document = buffer.document
|
||
|
|
||
|
get_processed_line = self._create_get_processed_line_func(
|
||
|
document, width, height
|
||
|
)
|
||
|
self._last_get_processed_line = get_processed_line
|
||
|
|
||
|
def translate_rowcol(row: int, col: int) -> Point:
|
||
|
" Return the content column for this coordinate. "
|
||
|
return Point(x=get_processed_line(row).source_to_display(col), y=row)
|
||
|
|
||
|
def get_line(i: int) -> StyleAndTextTuples:
|
||
|
" Return the fragments for a given line number. "
|
||
|
fragments = get_processed_line(i).fragments
|
||
|
|
||
|
# Add a space at the end, because that is a possible cursor
|
||
|
# position. (When inserting after the input.) We should do this on
|
||
|
# all the lines, not just the line containing the cursor. (Because
|
||
|
# otherwise, line wrapping/scrolling could change when moving the
|
||
|
# cursor around.)
|
||
|
fragments = fragments + [("", " ")]
|
||
|
return fragments
|
||
|
|
||
|
content = UIContent(
|
||
|
get_line=get_line,
|
||
|
line_count=document.line_count,
|
||
|
cursor_position=translate_rowcol(
|
||
|
document.cursor_position_row, document.cursor_position_col
|
||
|
),
|
||
|
)
|
||
|
|
||
|
# If there is an auto completion going on, use that start point for a
|
||
|
# pop-up menu position. (But only when this buffer has the focus --
|
||
|
# there is only one place for a menu, determined by the focused buffer.)
|
||
|
if get_app().layout.current_control == self:
|
||
|
menu_position = self.menu_position() if self.menu_position else None
|
||
|
if menu_position is not None:
|
||
|
assert isinstance(menu_position, int)
|
||
|
menu_row, menu_col = buffer.document.translate_index_to_position(
|
||
|
menu_position
|
||
|
)
|
||
|
content.menu_position = translate_rowcol(menu_row, menu_col)
|
||
|
elif buffer.complete_state:
|
||
|
# Position for completion menu.
|
||
|
# Note: We use 'min', because the original cursor position could be
|
||
|
# behind the input string when the actual completion is for
|
||
|
# some reason shorter than the text we had before. (A completion
|
||
|
# can change and shorten the input.)
|
||
|
menu_row, menu_col = buffer.document.translate_index_to_position(
|
||
|
min(
|
||
|
buffer.cursor_position,
|
||
|
buffer.complete_state.original_document.cursor_position,
|
||
|
)
|
||
|
)
|
||
|
content.menu_position = translate_rowcol(menu_row, menu_col)
|
||
|
else:
|
||
|
content.menu_position = None
|
||
|
|
||
|
return content
|
||
|
|
||
|
def mouse_handler(self, mouse_event: MouseEvent) -> "NotImplementedOrNone":
|
||
|
"""
|
||
|
Mouse handler for this control.
|
||
|
"""
|
||
|
buffer = self.buffer
|
||
|
position = mouse_event.position
|
||
|
|
||
|
# Focus buffer when clicked.
|
||
|
if get_app().layout.current_control == self:
|
||
|
if self._last_get_processed_line:
|
||
|
processed_line = self._last_get_processed_line(position.y)
|
||
|
|
||
|
# Translate coordinates back to the cursor position of the
|
||
|
# original input.
|
||
|
xpos = processed_line.display_to_source(position.x)
|
||
|
index = buffer.document.translate_row_col_to_index(position.y, xpos)
|
||
|
|
||
|
# Set the cursor position.
|
||
|
if mouse_event.event_type == MouseEventType.MOUSE_DOWN:
|
||
|
buffer.exit_selection()
|
||
|
buffer.cursor_position = index
|
||
|
|
||
|
elif mouse_event.event_type == MouseEventType.MOUSE_UP:
|
||
|
# When the cursor was moved to another place, select the text.
|
||
|
# (The >1 is actually a small but acceptable workaround for
|
||
|
# selecting text in Vi navigation mode. In navigation mode,
|
||
|
# the cursor can never be after the text, so the cursor
|
||
|
# will be repositioned automatically.)
|
||
|
if abs(buffer.cursor_position - index) > 1:
|
||
|
buffer.start_selection(selection_type=SelectionType.CHARACTERS)
|
||
|
buffer.cursor_position = index
|
||
|
|
||
|
# Select word around cursor on double click.
|
||
|
# Two MOUSE_UP events in a short timespan are considered a double click.
|
||
|
double_click = (
|
||
|
self._last_click_timestamp
|
||
|
and time.time() - self._last_click_timestamp < 0.3
|
||
|
)
|
||
|
self._last_click_timestamp = time.time()
|
||
|
|
||
|
if double_click:
|
||
|
start, end = buffer.document.find_boundaries_of_current_word()
|
||
|
buffer.cursor_position += start
|
||
|
buffer.start_selection(selection_type=SelectionType.CHARACTERS)
|
||
|
buffer.cursor_position += end - start
|
||
|
else:
|
||
|
# Don't handle scroll events here.
|
||
|
return NotImplemented
|
||
|
|
||
|
# Not focused, but focusing on click events.
|
||
|
else:
|
||
|
if (
|
||
|
self.focus_on_click()
|
||
|
and mouse_event.event_type == MouseEventType.MOUSE_UP
|
||
|
):
|
||
|
# Focus happens on mouseup. (If we did this on mousedown, the
|
||
|
# up event will be received at the point where this widget is
|
||
|
# focused and be handled anyway.)
|
||
|
get_app().layout.current_control = self
|
||
|
else:
|
||
|
return NotImplemented
|
||
|
|
||
|
return None
|
||
|
|
||
|
def move_cursor_down(self) -> None:
|
||
|
b = self.buffer
|
||
|
b.cursor_position += b.document.get_cursor_down_position()
|
||
|
|
||
|
def move_cursor_up(self) -> None:
|
||
|
b = self.buffer
|
||
|
b.cursor_position += b.document.get_cursor_up_position()
|
||
|
|
||
|
def get_key_bindings(self) -> Optional["KeyBindingsBase"]:
|
||
|
"""
|
||
|
When additional key bindings are given. Return these.
|
||
|
"""
|
||
|
return self.key_bindings
|
||
|
|
||
|
def get_invalidate_events(self) -> Iterable["Event[object]"]:
|
||
|
"""
|
||
|
Return the Window invalidate events.
|
||
|
"""
|
||
|
# Whenever the buffer changes, the UI has to be updated.
|
||
|
yield self.buffer.on_text_changed
|
||
|
yield self.buffer.on_cursor_position_changed
|
||
|
|
||
|
yield self.buffer.on_completions_changed
|
||
|
yield self.buffer.on_suggestion_set
|
||
|
|
||
|
|
||
|
class SearchBufferControl(BufferControl):
|
||
|
"""
|
||
|
:class:`.BufferControl` which is used for searching another
|
||
|
:class:`.BufferControl`.
|
||
|
|
||
|
:param ignore_case: Search case insensitive.
|
||
|
"""
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
buffer: Optional[Buffer] = None,
|
||
|
input_processors: Optional[List[Processor]] = None,
|
||
|
lexer: Optional[Lexer] = None,
|
||
|
focus_on_click: FilterOrBool = False,
|
||
|
key_bindings: Optional["KeyBindingsBase"] = None,
|
||
|
ignore_case: FilterOrBool = False,
|
||
|
):
|
||
|
|
||
|
super().__init__(
|
||
|
buffer=buffer,
|
||
|
input_processors=input_processors,
|
||
|
lexer=lexer,
|
||
|
focus_on_click=focus_on_click,
|
||
|
key_bindings=key_bindings,
|
||
|
)
|
||
|
|
||
|
# If this BufferControl is used as a search field for one or more other
|
||
|
# BufferControls, then represents the search state.
|
||
|
self.searcher_search_state = SearchState(ignore_case=ignore_case)
|