661 lines
20 KiB
Python
661 lines
20 KiB
Python
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import numpy as np
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from shapely.geometry import Polygon
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from collections import deque
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from .. import util
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from .. import bounds
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from .. import graph
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from ..constants import tol_path as tol
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from ..constants import log
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from ..transformations import transform_points
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from .simplify import fit_circle_check
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from .traversal import resample_path
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try:
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import networkx as nx
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except BaseException as E:
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# create a dummy module which will raise the ImportError
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# or other exception only when someone tries to use networkx
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from ..exceptions import ExceptionModule
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nx = ExceptionModule(E)
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try:
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from rtree import Rtree
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except BaseException as E:
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# create a dummy module which will raise the ImportError
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from ..exceptions import closure
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Rtree = closure(E)
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def enclosure_tree(polygons):
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"""
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Given a list of shapely polygons with only exteriors,
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find which curves represent the exterior shell or root curve
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and which represent holes which penetrate the exterior.
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This is done with an R-tree for rough overlap detection,
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and then exact polygon queries for a final result.
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Parameters
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-----------
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polygons : (n,) shapely.geometry.Polygon
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Polygons which only have exteriors and may overlap
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Returns
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-----------
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roots : (m,) int
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Index of polygons which are root
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contains : networkx.DiGraph
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Edges indicate a polygon is
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contained by another polygon
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"""
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tree = Rtree()
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# nodes are indexes in polygons
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contains = nx.DiGraph()
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for i, polygon in enumerate(polygons):
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# if a polygon is None it means creation
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# failed due to weird geometry so ignore it
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if polygon is None or len(polygon.bounds) != 4:
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continue
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# insert polygon bounds into rtree
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tree.insert(i, polygon.bounds)
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# make sure every valid polygon has a node
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contains.add_node(i)
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# loop through every polygon
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for i in contains.nodes():
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polygon = polygons[i]
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# we first query for bounding box intersections from the R-tree
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for j in tree.intersection(polygon.bounds):
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# if we are checking a polygon against itself continue
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if (i == j):
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continue
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# do a more accurate polygon in polygon test
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# for the enclosure tree information
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if polygons[i].contains(polygons[j]):
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contains.add_edge(i, j)
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elif polygons[j].contains(polygons[i]):
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contains.add_edge(j, i)
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# a root or exterior curve has an even number of parents
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# wrap in dict call to avoid networkx view
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degree = dict(contains.in_degree())
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# convert keys and values to numpy arrays
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indexes = np.array(list(degree.keys()))
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degrees = np.array(list(degree.values()))
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# roots are curves with an even inward degree (parent count)
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roots = indexes[(degrees % 2) == 0]
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# if there are multiple nested polygons split the graph
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# so the contains logic returns the individual polygons
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if len(degrees) > 0 and degrees.max() > 1:
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# collect new edges for graph
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edges = []
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# find edges of subgraph for each root and children
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for root in roots:
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children = indexes[degrees == degree[root] + 1]
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edges.extend(contains.subgraph(np.append(children, root)).edges())
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# stack edges into new directed graph
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contains = nx.from_edgelist(edges, nx.DiGraph())
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# if roots have no children add them anyway
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contains.add_nodes_from(roots)
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return roots, contains
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def edges_to_polygons(edges, vertices):
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"""
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Given an edge list of indices and associated vertices
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representing lines, generate a list of polygons.
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Parameters
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-----------
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edges : (n, 2) int
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Indexes of vertices which represent lines
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vertices : (m, 2) float
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Vertices in 2D space
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Returns
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----------
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polygons : (p,) shapely.geometry.Polygon
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Polygon objects with interiors
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"""
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# create closed polygon objects
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polygons = []
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# loop through a sequence of ordered traversals
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for dfs in graph.traversals(edges, mode='dfs'):
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try:
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# try to recover polygons before they are more complicated
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polygons.append(repair_invalid(Polygon(vertices[dfs])))
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except ValueError:
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continue
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# if there is only one polygon, just return it
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if len(polygons) == 1:
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return polygons
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# find which polygons contain which other polygons
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roots, tree = enclosure_tree(polygons)
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# generate list of polygons with proper interiors
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complete = []
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for root in roots:
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interior = list(tree[root].keys())
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shell = polygons[root].exterior.coords
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holes = [polygons[i].exterior.coords for i in interior]
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complete.append(Polygon(shell=shell,
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holes=holes))
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return complete
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def polygons_obb(polygons):
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"""
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Find the OBBs for a list of shapely.geometry.Polygons
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"""
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rectangles = [None] * len(polygons)
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transforms = [None] * len(polygons)
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for i, p in enumerate(polygons):
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transforms[i], rectangles[i] = polygon_obb(p)
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return np.array(transforms), np.array(rectangles)
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def polygon_obb(polygon):
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"""
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Find the oriented bounding box of a Shapely polygon.
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The OBB is always aligned with an edge of the convex hull of the polygon.
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Parameters
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-------------
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polygons : shapely.geometry.Polygon
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Input geometry
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Returns
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-------------
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transform : (3, 3) float
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Transformation matrix
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which will move input polygon from its original position
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to the first quadrant where the AABB is the OBB
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extents : (2,) float
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Extents of transformed polygon
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"""
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if hasattr(polygon, 'exterior'):
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points = np.asanyarray(polygon.exterior.coords)
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elif isinstance(polygon, np.ndarray):
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points = polygon
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else:
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raise ValueError('polygon or points must be provided')
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return bounds.oriented_bounds_2D(points)
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def transform_polygon(polygon, matrix):
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"""
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Transform a polygon by a a 2D homogeneous transform.
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Parameters
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-------------
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polygon : shapely.geometry.Polygon
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2D polygon to be transformed.
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matrix : (3, 3) float
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2D homogeneous transformation.
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Returns
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--------------
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result : shapely.geometry.Polygon
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Polygon transformed by matrix.
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"""
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matrix = np.asanyarray(matrix, dtype=np.float64)
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if util.is_sequence(polygon):
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result = [transform_polygon(p, t)
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for p, t in zip(polygon, matrix)]
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return result
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# transform the outer shell
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shell = transform_points(np.array(polygon.exterior.coords),
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matrix)[:, :2]
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# transform the interiors
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holes = [transform_points(np.array(i.coords),
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matrix)[:, :2]
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for i in polygon.interiors]
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# create a new polygon with the result
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result = Polygon(shell=shell, holes=holes)
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return result
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def plot_polygon(polygon, show=True, **kwargs):
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"""
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Plot a shapely polygon using matplotlib.
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Parameters
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------------
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polygon : shapely.geometry.Polygon
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Polygon to be plotted
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show : bool
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If True will display immediately
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**kwargs
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Passed to plt.plot
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"""
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import matplotlib.pyplot as plt
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def plot_single(single):
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plt.plot(*single.exterior.xy, **kwargs)
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for interior in single.interiors:
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plt.plot(*interior.xy, **kwargs)
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# make aspect ratio non- stupid
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plt.axes().set_aspect('equal', 'datalim')
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if util.is_sequence(polygon):
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[plot_single(i) for i in polygon]
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else:
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plot_single(polygon)
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if show:
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plt.show()
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def resample_boundaries(polygon, resolution, clip=None):
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"""
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Return a version of a polygon with boundaries resampled
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to a specified resolution.
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Parameters
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-------------
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polygon : shapely.geometry.Polygon
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Source geometry
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resolution : float
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Desired distance between points on boundary
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clip : (2,) int
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Upper and lower bounds to clip
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number of samples to avoid exploding count
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Returns
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------------
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kwargs : dict
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Keyword args for a Polygon constructor `Polygon(**kwargs)`
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"""
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def resample_boundary(boundary):
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# add a polygon.exterior or polygon.interior to
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# the deque after resampling based on our resolution
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count = boundary.length / resolution
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count = int(np.clip(count, *clip))
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return resample_path(boundary.coords, count=count)
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if clip is None:
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clip = [8, 200]
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# create a sequence of [(n,2)] points
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kwargs = {'shell': resample_boundary(polygon.exterior),
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'holes': deque()}
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for interior in polygon.interiors:
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kwargs['holes'].append(resample_boundary(interior))
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kwargs['holes'] = np.array(kwargs['holes'])
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return kwargs
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def stack_boundaries(boundaries):
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"""
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Stack the boundaries of a polygon into a single
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(n, 2) list of vertices.
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Parameters
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------------
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boundaries : dict
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With keys 'shell', 'holes'
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Returns
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------------
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stacked : (n, 2) float
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Stacked vertices
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"""
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if len(boundaries['holes']) == 0:
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return boundaries['shell']
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result = np.vstack((boundaries['shell'],
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np.vstack(boundaries['holes'])))
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return result
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def medial_axis(polygon,
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resolution=None,
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clip=None):
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"""
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Given a shapely polygon, find the approximate medial axis
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using a voronoi diagram of evenly spaced points on the
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boundary of the polygon.
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Parameters
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----------
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polygon : shapely.geometry.Polygon
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The source geometry
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resolution : float
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Distance between each sample on the polygon boundary
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clip : None, or (2,) int
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Clip sample count to min of clip[0] and max of clip[1]
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Returns
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----------
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edges : (n, 2) int
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Vertex indices representing line segments
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on the polygon's medial axis
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vertices : (m, 2) float
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Vertex positions in space
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"""
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# a circle will have a single point medial axis
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if len(polygon.interiors) == 0:
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# what is the approximate scale of the polygon
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scale = np.reshape(polygon.bounds, (2, 2)).ptp(axis=0).max()
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# a (center, radius, error) tuple
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fit = fit_circle_check(
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polygon.exterior.coords, scale=scale)
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# is this polygon in fact a circle
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if fit is not None:
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# return an edge that has the center as the midpoint
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epsilon = np.clip(
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fit['radius'] / 500, 1e-5, np.inf)
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vertices = np.array(
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[fit['center'] + [0, epsilon],
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fit['center'] - [0, epsilon]],
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dtype=np.float64)
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# return a single edge to avoid consumers needing to special case
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edges = np.array([[0, 1]], dtype=np.int64)
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return edges, vertices
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from scipy.spatial import Voronoi
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from shapely import vectorized
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if resolution is None:
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resolution = np.reshape(
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polygon.bounds, (2, 2)).ptp(axis=0).max() / 100
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# get evenly spaced points on the polygons boundaries
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samples = resample_boundaries(polygon=polygon,
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resolution=resolution,
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clip=clip)
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# stack the boundary into a (m,2) float array
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samples = stack_boundaries(samples)
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# create the voronoi diagram on 2D points
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voronoi = Voronoi(samples)
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# which voronoi vertices are contained inside the polygon
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contains = vectorized.contains(polygon, *voronoi.vertices.T)
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# ridge vertices of -1 are outside, make sure they are False
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contains = np.append(contains, False)
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# make sure ridge vertices is numpy array
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ridge = np.asanyarray(voronoi.ridge_vertices, dtype=np.int64)
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# only take ridges where every vertex is contained
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edges = ridge[contains[ridge].all(axis=1)]
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# now we need to remove uncontained vertices
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contained = np.unique(edges)
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mask = np.zeros(len(voronoi.vertices), dtype=np.int64)
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mask[contained] = np.arange(len(contained))
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# mask voronoi vertices
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vertices = voronoi.vertices[contained]
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# re-index edges
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edges_final = mask[edges]
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if tol.strict:
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# make sure we didn't screw up indexes
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assert (vertices[edges_final] -
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voronoi.vertices[edges]).ptp() < 1e-5
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return edges_final, vertices
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def polygon_hash(polygon):
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"""
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Return a vector containing values representitive of
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a particular polygon.
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Parameters
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---------
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polygon : shapely.geometry.Polygon
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Input geometry
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Returns
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---------
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hashed: (6), float
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Representitive values representing input polygon
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"""
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result = np.array(
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[len(polygon.interiors),
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polygon.convex_hull.area,
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polygon.convex_hull.length,
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polygon.area,
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polygon.length,
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polygon.exterior.length],
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dtype=np.float64)
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return result
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def random_polygon(segments=8, radius=1.0):
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"""
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Generate a random polygon with a maximum number of sides and approximate radius.
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Parameters
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---------
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segments : int
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The maximum number of sides the random polygon will have
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radius : float
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The approximate radius of the polygon desired
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Returns
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---------
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polygon : shapely.geometry.Polygon
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Geometry object with random exterior and no interiors.
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"""
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angles = np.sort(np.cumsum(np.random.random(
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segments) * np.pi * 2) % (np.pi * 2))
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radii = np.random.random(segments) * radius
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points = np.column_stack(
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(np.cos(angles), np.sin(angles))) * radii.reshape((-1, 1))
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points = np.vstack((points, points[0]))
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polygon = Polygon(points).buffer(0.0)
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if util.is_sequence(polygon):
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return polygon[0]
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return polygon
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def polygon_scale(polygon):
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"""
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For a Polygon object return the diagonal length of the AABB.
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Parameters
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------------
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polygon : shapely.geometry.Polygon
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Source geometry
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Returns
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------------
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scale : float
|
||
|
Length of AABB diagonal
|
||
|
"""
|
||
|
extents = np.reshape(polygon.bounds, (2, 2)).ptp(axis=0)
|
||
|
scale = (extents ** 2).sum() ** .5
|
||
|
|
||
|
return scale
|
||
|
|
||
|
|
||
|
def paths_to_polygons(paths, scale=None):
|
||
|
"""
|
||
|
Given a sequence of connected points turn them into
|
||
|
valid shapely Polygon objects.
|
||
|
|
||
|
Parameters
|
||
|
-----------
|
||
|
paths : (n,) sequence
|
||
|
Of (m, 2) float closed paths
|
||
|
scale: float
|
||
|
Approximate scale of drawing for precision
|
||
|
|
||
|
Returns
|
||
|
-----------
|
||
|
polys : (p,) list
|
||
|
Filled with Polygon or None
|
||
|
|
||
|
"""
|
||
|
polygons = [None] * len(paths)
|
||
|
for i, path in enumerate(paths):
|
||
|
if len(path) < 4:
|
||
|
# since the first and last vertices are identical in
|
||
|
# a closed loop a 4 vertex path is the minimum for
|
||
|
# non-zero area
|
||
|
continue
|
||
|
try:
|
||
|
polygons[i] = repair_invalid(Polygon(path), scale)
|
||
|
except ValueError:
|
||
|
# raised if a polygon is unrecoverable
|
||
|
continue
|
||
|
except BaseException:
|
||
|
log.error('unrecoverable polygon', exc_info=True)
|
||
|
polygons = np.array(polygons)
|
||
|
return polygons
|
||
|
|
||
|
|
||
|
def sample(polygon, count, factor=1.5, max_iter=10):
|
||
|
"""
|
||
|
Use rejection sampling to generate random points inside a
|
||
|
polygon.
|
||
|
|
||
|
Parameters
|
||
|
-----------
|
||
|
polygon : shapely.geometry.Polygon
|
||
|
Polygon that will contain points
|
||
|
count : int
|
||
|
Number of points to return
|
||
|
factor : float
|
||
|
How many points to test per loop
|
||
|
max_iter : int
|
||
|
Maximum number of intersection checks is:
|
||
|
> count * factor * max_iter
|
||
|
|
||
|
Returns
|
||
|
-----------
|
||
|
hit : (n, 2) float
|
||
|
Random points inside polygon
|
||
|
where n <= count
|
||
|
"""
|
||
|
# do batch point-in-polygon queries
|
||
|
from shapely import vectorized
|
||
|
|
||
|
# get size of bounding box
|
||
|
bounds = np.reshape(polygon.bounds, (2, 2))
|
||
|
extents = bounds.ptp(axis=0)
|
||
|
|
||
|
hit = []
|
||
|
hit_count = 0
|
||
|
per_loop = int(count * factor)
|
||
|
|
||
|
for i in range(max_iter):
|
||
|
# generate points inside polygons AABB
|
||
|
points = np.random.random((per_loop, 2))
|
||
|
points = (points * extents) + bounds[0]
|
||
|
|
||
|
# do the point in polygon test and append resulting hits
|
||
|
mask = vectorized.contains(polygon, *points.T)
|
||
|
hit.append(points[mask])
|
||
|
|
||
|
# keep track of how many points we've collected
|
||
|
hit_count += len(hit[-1])
|
||
|
|
||
|
# if we have enough points exit the loop
|
||
|
if hit_count > count:
|
||
|
break
|
||
|
|
||
|
# stack the hits into an (n,2) array and truncate
|
||
|
hit = np.vstack(hit)[:count]
|
||
|
|
||
|
return hit
|
||
|
|
||
|
|
||
|
def repair_invalid(polygon, scale=None, rtol=.5):
|
||
|
"""
|
||
|
Given a shapely.geometry.Polygon, attempt to return a
|
||
|
valid version of the polygon through buffering tricks.
|
||
|
|
||
|
Parameters
|
||
|
-----------
|
||
|
polygon : shapely.geometry.Polygon
|
||
|
Source geometry
|
||
|
rtol : float
|
||
|
How close does a perimeter have to be
|
||
|
scale : float or None
|
||
|
For numerical precision reference
|
||
|
|
||
|
Returns
|
||
|
----------
|
||
|
repaired : shapely.geometry.Polygon
|
||
|
Repaired polygon
|
||
|
|
||
|
Raises
|
||
|
----------
|
||
|
ValueError
|
||
|
If polygon can't be repaired
|
||
|
"""
|
||
|
if hasattr(polygon, 'is_valid') and polygon.is_valid:
|
||
|
return polygon
|
||
|
|
||
|
# basic repair involves buffering the polygon outwards
|
||
|
# this will fix a subset of problems.
|
||
|
basic = polygon.buffer(tol.zero)
|
||
|
# if it returned multiple polygons check the largest
|
||
|
if util.is_sequence(basic):
|
||
|
basic = basic[np.argmax([i.area for i in basic])]
|
||
|
|
||
|
# check perimeter of result against original perimeter
|
||
|
if basic.is_valid and np.isclose(basic.length,
|
||
|
polygon.length,
|
||
|
rtol=rtol):
|
||
|
return basic
|
||
|
|
||
|
if scale is None:
|
||
|
distance = 0.002 * polygon_scale(polygon)
|
||
|
else:
|
||
|
distance = 0.002 * scale
|
||
|
|
||
|
# if there are no interiors, we can work with just the exterior
|
||
|
# ring, which is often more reliable
|
||
|
if len(polygon.interiors) == 0:
|
||
|
# try buffering the exterior of the polygon
|
||
|
# the interior will be offset by -tol.buffer
|
||
|
rings = polygon.exterior.buffer(distance).interiors
|
||
|
if len(rings) == 1:
|
||
|
# reconstruct a single polygon from the interior ring
|
||
|
recon = Polygon(shell=rings[0]).buffer(distance)
|
||
|
# check perimeter of result against original perimeter
|
||
|
if recon.is_valid and np.isclose(recon.length,
|
||
|
polygon.length,
|
||
|
rtol=rtol):
|
||
|
return recon
|
||
|
|
||
|
# try de-deuplicating the outside ring
|
||
|
points = np.array(polygon.exterior)
|
||
|
# remove any segments shorter than tol.merge
|
||
|
# this is a little risky as if it was discretized more
|
||
|
# finely than 1-e8 it may remove detail
|
||
|
unique = np.append(True, (np.diff(points, axis=0)**2).sum(
|
||
|
axis=1)**.5 > 1e-8)
|
||
|
# make a new polygon with result
|
||
|
dedupe = Polygon(shell=points[unique])
|
||
|
# check result
|
||
|
if dedupe.is_valid and np.isclose(dedupe.length,
|
||
|
polygon.length,
|
||
|
rtol=rtol):
|
||
|
return dedupe
|
||
|
|
||
|
# buffer and unbuffer the whole polygon
|
||
|
buffered = polygon.buffer(distance).buffer(-distance)
|
||
|
# if it returned multiple polygons check the largest
|
||
|
if util.is_sequence(buffered):
|
||
|
buffered = buffered[np.argmax([i.area for i in buffered])]
|
||
|
# check perimeter of result against original perimeter
|
||
|
if buffered.is_valid and np.isclose(buffered.length,
|
||
|
polygon.length,
|
||
|
rtol=rtol):
|
||
|
log.debug('Recovered invalid polygon through double buffering')
|
||
|
return buffered
|
||
|
|
||
|
raise ValueError('unable to recover polygon!')
|