Code cleaning and adding new functions to save and load a city
This commit is contained in:
parent
d4d336cf93
commit
4390ecbad8
|
@ -65,6 +65,10 @@ class Polyhedron:
|
|||
def _point(coordinates):
|
||||
return coordinates[0], coordinates[1], coordinates[2]
|
||||
|
||||
def _ground_coordinates(self, surface):
|
||||
for point in surface.points:
|
||||
print(point[0] - self.min_x, point[1] - self.min_y, point[2] - self.min_z)
|
||||
|
||||
def _triangulate(self, surface):
|
||||
triangles = []
|
||||
triangles_count = len(surface.points) - 2
|
||||
|
@ -78,7 +82,8 @@ class Polyhedron:
|
|||
rest_points = ' '.join(str(e) for e in [*points_list[0:point_index+3], *points_list[point_index+6:]])
|
||||
triangular_surface = Surface(triangle_points, remove_last=False)
|
||||
rest_surface = Surface(rest_points, remove_last=False)
|
||||
if self._geometry.almost_same_area(area, (triangular_surface.area + rest_surface.area)):
|
||||
t_area = triangular_surface.area
|
||||
if t_area == 0 and self._geometry.almost_same_area(area, (t_area + rest_surface.area)):
|
||||
area = rest_surface.area
|
||||
triangles.append(triangular_surface)
|
||||
points_list = rest_surface.points_list
|
||||
|
|
|
@ -217,18 +217,21 @@ class Surface:
|
|||
Surface area in square meters
|
||||
:return: float
|
||||
"""
|
||||
# New method to calculate area
|
||||
if self._area is None:
|
||||
if len(self.points) < 3:
|
||||
print('Warning: the area of a line or point cannot be calculated. Area = 0')
|
||||
return 0
|
||||
alpha = 0
|
||||
vec_1 = self.points[1] - self.points[0]
|
||||
for i in range(2, len(self.points)):
|
||||
vec_2 = self.points[i] - self.points[0]
|
||||
alpha += self.angle_between_vectors(vec_1, vec_2)
|
||||
if len(self.points) < 3 or alpha == 0:
|
||||
area = 0
|
||||
if alpha == 0:
|
||||
print('Warning: the area of a line or point cannot be calculated. Area = 0')
|
||||
else:
|
||||
points_2d = np.array(self.rotate_surface_to_horizontal())
|
||||
polygon_2d = pn.Polygon(points_2d)
|
||||
return 0
|
||||
points_2d = self.rotate_surface_to_horizontal(self)
|
||||
polygon_2d = pn.Polygon(np.array(points_2d))
|
||||
area = 0
|
||||
for i in range(0, len(polygon_2d.points)-1):
|
||||
point = polygon_2d.points[i]
|
||||
|
@ -240,19 +243,20 @@ class Surface:
|
|||
self._area = abs(area)
|
||||
return self._area
|
||||
|
||||
def rotate_surface_to_horizontal(self):
|
||||
@staticmethod
|
||||
def rotate_surface_to_horizontal(surface):
|
||||
z_vector = [0, 0, 1]
|
||||
normal_vector = self.normal
|
||||
normal_vector = surface.normal
|
||||
points_2d = []
|
||||
x = normal_vector[0]
|
||||
y = normal_vector[1]
|
||||
|
||||
if x == 0 and y == 0:
|
||||
# Already horizontal
|
||||
for point in self.points:
|
||||
for point in surface.points:
|
||||
points_2d.append([point[0], point[1], 0])
|
||||
else:
|
||||
alpha = self.angle_between_vectors(normal_vector, z_vector)
|
||||
alpha = surface.angle_between_vectors(normal_vector, z_vector)
|
||||
rotation_line = np.cross(normal_vector, z_vector)
|
||||
third_axis = np.cross(normal_vector, rotation_line)
|
||||
w_1 = rotation_line / np.linalg.norm(rotation_line)
|
||||
|
@ -268,7 +272,7 @@ class Surface:
|
|||
if rotation_base_matrix is None:
|
||||
print('Error processing rotation base matrix')
|
||||
else:
|
||||
for point in self.points:
|
||||
for point in surface.points:
|
||||
new_point = np.matmul(rotation_base_matrix, point)
|
||||
points_2d.append(new_point)
|
||||
return points_2d
|
||||
|
|
|
@ -41,6 +41,8 @@ class GeometryHelper:
|
|||
:param a2
|
||||
:return: Boolean
|
||||
"""
|
||||
if a1 == 0 or a2 == 0:
|
||||
return False
|
||||
delta = math.fabs(a1 - a2)
|
||||
return delta <= self._area_delta
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user