solved one bug
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@ -71,6 +71,7 @@ class Polyhedron:
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points_list = surface.points_list
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points_list = surface.points_list
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point_index = 0
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point_index = 0
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area = surface.area
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area = surface.area
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print('AREA:', area)
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while len(triangles) < triangles_count:
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while len(triangles) < triangles_count:
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# select a triangle starting at point index
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# select a triangle starting at point index
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triangle_points = ' '.join(str(e) for e in [*points_list[point_index:point_index + 9]])
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triangle_points = ' '.join(str(e) for e in [*points_list[point_index:point_index + 9]])
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@ -78,6 +79,8 @@ class Polyhedron:
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rest_points = ' '.join(str(e) for e in [*points_list[0:point_index+3], *points_list[point_index+6:]])
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rest_points = ' '.join(str(e) for e in [*points_list[0:point_index+3], *points_list[point_index+6:]])
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triangular_surface = Surface(triangle_points, remove_last=False)
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triangular_surface = Surface(triangle_points, remove_last=False)
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rest_surface = Surface(rest_points, remove_last=False)
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rest_surface = Surface(rest_points, remove_last=False)
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print('triangular_surface:', triangular_surface.points)
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print('triangular_surface_AREA:', triangular_surface.area)
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if self._geometry.almost_same_area(area, (triangular_surface.area + rest_surface.area)):
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if self._geometry.almost_same_area(area, (triangular_surface.area + rest_surface.area)):
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area = rest_surface.area
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area = rest_surface.area
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triangles.append(triangular_surface)
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triangles.append(triangular_surface)
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@ -222,7 +222,9 @@ class Surface:
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print('NEW METHOD TO CALCULATE AREA')
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print('NEW METHOD TO CALCULATE AREA')
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print('original:')
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print('original:')
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print(self.points)
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print(self.points)
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if len(self.points) < 3:
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area = 0
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else:
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# 1. 3D -> 2D
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# 1. 3D -> 2D
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z_vector = [0, 0, 1]
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z_vector = [0, 0, 1]
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normal_vector = self.normal
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normal_vector = self.normal
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@ -266,7 +268,7 @@ class Surface:
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new_point = np.matmul(turning_base_matrix, point)
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new_point = np.matmul(turning_base_matrix, point)
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print('new_point:', new_point)
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print('new_point:', new_point)
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points_2d.append(new_point)
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points_2d.append(new_point)
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# points_2d.append([new_point[0], new_point[1]])
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# points_2d.append([new_point[0], new_point[1]])
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else:
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else:
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for point in self.points:
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for point in self.points:
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