hub/venv/lib/python3.7/site-packages/prompt_toolkit/widgets/base.py

889 lines
28 KiB
Python

"""
Collection of reusable components for building full screen applications.
All of these widgets implement the ``__pt_container__`` method, which makes
them usable in any situation where we are expecting a `prompt_toolkit`
container object.
.. warning::
At this point, the API for these widgets is considered unstable, and can
potentially change between minor releases (we try not too, but no
guarantees are made yet). The public API in
`prompt_toolkit.shortcuts.dialogs` on the other hand is considered stable.
"""
from functools import partial
from typing import Callable, Generic, List, Optional, Sequence, Tuple, TypeVar, Union
from prompt_toolkit.application.current import get_app
from prompt_toolkit.auto_suggest import AutoSuggest, DynamicAutoSuggest
from prompt_toolkit.buffer import Buffer, BufferAcceptHandler
from prompt_toolkit.completion import Completer, DynamicCompleter
from prompt_toolkit.document import Document
from prompt_toolkit.filters import (
Condition,
FilterOrBool,
has_focus,
is_done,
is_true,
to_filter,
)
from prompt_toolkit.formatted_text import (
AnyFormattedText,
StyleAndTextTuples,
Template,
to_formatted_text,
)
from prompt_toolkit.formatted_text.utils import fragment_list_to_text
from prompt_toolkit.history import History
from prompt_toolkit.key_binding.key_bindings import KeyBindings
from prompt_toolkit.key_binding.key_processor import KeyPressEvent
from prompt_toolkit.keys import Keys
from prompt_toolkit.layout.containers import (
AnyContainer,
ConditionalContainer,
Container,
DynamicContainer,
Float,
FloatContainer,
HSplit,
VSplit,
Window,
WindowAlign,
)
from prompt_toolkit.layout.controls import (
BufferControl,
FormattedTextControl,
GetLinePrefixCallable,
)
from prompt_toolkit.layout.dimension import AnyDimension
from prompt_toolkit.layout.dimension import Dimension as D
from prompt_toolkit.layout.dimension import to_dimension
from prompt_toolkit.layout.margins import NumberedMargin, ScrollbarMargin
from prompt_toolkit.layout.processors import (
AppendAutoSuggestion,
BeforeInput,
ConditionalProcessor,
PasswordProcessor,
Processor,
)
from prompt_toolkit.lexers import DynamicLexer, Lexer
from prompt_toolkit.mouse_events import MouseEvent, MouseEventType
from prompt_toolkit.utils import get_cwidth
from .toolbars import SearchToolbar
__all__ = [
"TextArea",
"Label",
"Button",
"Frame",
"Shadow",
"Box",
"VerticalLine",
"HorizontalLine",
"RadioList",
"CheckboxList",
"Checkbox", # backward compatibility
"ProgressBar",
]
E = KeyPressEvent
class Border:
" Box drawing characters. (Thin) "
HORIZONTAL = "\u2500"
VERTICAL = "\u2502"
TOP_LEFT = "\u250c"
TOP_RIGHT = "\u2510"
BOTTOM_LEFT = "\u2514"
BOTTOM_RIGHT = "\u2518"
class TextArea:
"""
A simple input field.
This is a higher level abstraction on top of several other classes with
sane defaults.
This widget does have the most common options, but it does not intend to
cover every single use case. For more configurations options, you can
always build a text area manually, using a
:class:`~prompt_toolkit.buffer.Buffer`,
:class:`~prompt_toolkit.layout.BufferControl` and
:class:`~prompt_toolkit.layout.Window`.
Buffer attributes:
:param text: The initial text.
:param multiline: If True, allow multiline input.
:param completer: :class:`~prompt_toolkit.completion.Completer` instance
for auto completion.
:param complete_while_typing: Boolean.
:param accept_handler: Called when `Enter` is pressed (This should be a
callable that takes a buffer as input).
:param history: :class:`~prompt_toolkit.history.History` instance.
:param auto_suggest: :class:`~prompt_toolkit.auto_suggest.AutoSuggest`
instance for input suggestions.
BufferControl attributes:
:param password: When `True`, display using asterisks.
:param focusable: When `True`, allow this widget to receive the focus.
:param focus_on_click: When `True`, focus after mouse click.
:param input_processors: `None` or a list of
:class:`~prompt_toolkit.layout.Processor` objects.
Window attributes:
:param lexer: :class:`~prompt_toolkit.lexers.Lexer` instance for syntax
highlighting.
:param wrap_lines: When `True`, don't scroll horizontally, but wrap lines.
:param width: Window width. (:class:`~prompt_toolkit.layout.Dimension` object.)
:param height: Window height. (:class:`~prompt_toolkit.layout.Dimension` object.)
:param scrollbar: When `True`, display a scroll bar.
:param style: A style string.
:param dont_extend_width: When `True`, don't take up more width then the
preferred width reported by the control.
:param dont_extend_height: When `True`, don't take up more width then the
preferred height reported by the control.
:param get_line_prefix: None or a callable that returns formatted text to
be inserted before a line. It takes a line number (int) and a
wrap_count and returns formatted text. This can be used for
implementation of line continuations, things like Vim "breakindent" and
so on.
Other attributes:
:param search_field: An optional `SearchToolbar` object.
"""
def __init__(
self,
text: str = "",
multiline: FilterOrBool = True,
password: FilterOrBool = False,
lexer: Optional[Lexer] = None,
auto_suggest: Optional[AutoSuggest] = None,
completer: Optional[Completer] = None,
complete_while_typing: FilterOrBool = True,
accept_handler: Optional[BufferAcceptHandler] = None,
history: Optional[History] = None,
focusable: FilterOrBool = True,
focus_on_click: FilterOrBool = False,
wrap_lines: FilterOrBool = True,
read_only: FilterOrBool = False,
width: AnyDimension = None,
height: AnyDimension = None,
dont_extend_height: FilterOrBool = False,
dont_extend_width: FilterOrBool = False,
line_numbers: bool = False,
get_line_prefix: Optional[GetLinePrefixCallable] = None,
scrollbar: bool = False,
style: str = "",
search_field: Optional[SearchToolbar] = None,
preview_search: FilterOrBool = True,
prompt: AnyFormattedText = "",
input_processors: Optional[List[Processor]] = None,
) -> None:
if search_field is None:
search_control = None
elif isinstance(search_field, SearchToolbar):
search_control = search_field.control
if input_processors is None:
input_processors = []
# Writeable attributes.
self.completer = completer
self.complete_while_typing = complete_while_typing
self.lexer = lexer
self.auto_suggest = auto_suggest
self.read_only = read_only
self.wrap_lines = wrap_lines
self.buffer = Buffer(
document=Document(text, 0),
multiline=multiline,
read_only=Condition(lambda: is_true(self.read_only)),
completer=DynamicCompleter(lambda: self.completer),
complete_while_typing=Condition(
lambda: is_true(self.complete_while_typing)
),
auto_suggest=DynamicAutoSuggest(lambda: self.auto_suggest),
accept_handler=accept_handler,
history=history,
)
self.control = BufferControl(
buffer=self.buffer,
lexer=DynamicLexer(lambda: self.lexer),
input_processors=[
ConditionalProcessor(
AppendAutoSuggestion(), has_focus(self.buffer) & ~is_done
),
ConditionalProcessor(
processor=PasswordProcessor(), filter=to_filter(password)
),
BeforeInput(prompt, style="class:text-area.prompt"),
]
+ input_processors,
search_buffer_control=search_control,
preview_search=preview_search,
focusable=focusable,
focus_on_click=focus_on_click,
)
if multiline:
if scrollbar:
right_margins = [ScrollbarMargin(display_arrows=True)]
else:
right_margins = []
if line_numbers:
left_margins = [NumberedMargin()]
else:
left_margins = []
else:
height = D.exact(1)
left_margins = []
right_margins = []
style = "class:text-area " + style
self.window = Window(
height=height,
width=width,
dont_extend_height=dont_extend_height,
dont_extend_width=dont_extend_width,
content=self.control,
style=style,
wrap_lines=Condition(lambda: is_true(self.wrap_lines)),
left_margins=left_margins,
right_margins=right_margins,
get_line_prefix=get_line_prefix,
)
@property
def text(self) -> str:
"""
The `Buffer` text.
"""
return self.buffer.text
@text.setter
def text(self, value: str) -> None:
self.buffer.set_document(Document(value, 0), bypass_readonly=True)
@property
def document(self) -> Document:
"""
The `Buffer` document (text + cursor position).
"""
return self.buffer.document
@document.setter
def document(self, value: Document) -> None:
self.buffer.document = value
@property
def accept_handler(self) -> Optional[BufferAcceptHandler]:
"""
The accept handler. Called when the user accepts the input.
"""
return self.buffer.accept_handler
@accept_handler.setter
def accept_handler(self, value: BufferAcceptHandler) -> None:
self.buffer.accept_handler = value
def __pt_container__(self) -> Container:
return self.window
class Label:
"""
Widget that displays the given text. It is not editable or focusable.
:param text: The text to be displayed. (This can be multiline. This can be
formatted text as well.)
:param style: A style string.
:param width: When given, use this width, rather than calculating it from
the text size.
"""
def __init__(
self,
text: AnyFormattedText,
style: str = "",
width: AnyDimension = None,
dont_extend_height: bool = True,
dont_extend_width: bool = False,
) -> None:
self.text = text
def get_width() -> AnyDimension:
if width is None:
text_fragments = to_formatted_text(self.text)
text = fragment_list_to_text(text_fragments)
if text:
longest_line = max(get_cwidth(line) for line in text.splitlines())
else:
return D(preferred=0)
return D(preferred=longest_line)
else:
return width
self.formatted_text_control = FormattedTextControl(text=lambda: self.text)
self.window = Window(
content=self.formatted_text_control,
width=get_width,
style="class:label " + style,
dont_extend_height=dont_extend_height,
dont_extend_width=dont_extend_width,
)
def __pt_container__(self) -> Container:
return self.window
class Button:
"""
Clickable button.
:param text: The caption for the button.
:param handler: `None` or callable. Called when the button is clicked.
:param width: Width of the button.
"""
def __init__(
self, text: str, handler: Optional[Callable[[], None]] = None, width: int = 12
) -> None:
self.text = text
self.handler = handler
self.width = width
self.control = FormattedTextControl(
self._get_text_fragments,
key_bindings=self._get_key_bindings(),
focusable=True,
)
def get_style() -> str:
if get_app().layout.has_focus(self):
return "class:button.focused"
else:
return "class:button"
self.window = Window(
self.control,
align=WindowAlign.CENTER,
height=1,
width=width,
style=get_style,
dont_extend_width=True,
dont_extend_height=True,
)
def _get_text_fragments(self) -> StyleAndTextTuples:
text = ("{:^%s}" % (self.width - 2)).format(self.text)
def handler(mouse_event: MouseEvent) -> None:
if (
self.handler is not None
and mouse_event.event_type == MouseEventType.MOUSE_UP
):
self.handler()
return [
("class:button.arrow", "<", handler),
("[SetCursorPosition]", ""),
("class:button.text", text, handler),
("class:button.arrow", ">", handler),
]
def _get_key_bindings(self) -> KeyBindings:
" Key bindings for the Button. "
kb = KeyBindings()
@kb.add(" ")
@kb.add("enter")
def _(event: E) -> None:
if self.handler is not None:
self.handler()
return kb
def __pt_container__(self) -> Container:
return self.window
class Frame:
"""
Draw a border around any container, optionally with a title text.
Changing the title and body of the frame is possible at runtime by
assigning to the `body` and `title` attributes of this class.
:param body: Another container object.
:param title: Text to be displayed in the top of the frame (can be formatted text).
:param style: Style string to be applied to this widget.
"""
def __init__(
self,
body: AnyContainer,
title: AnyFormattedText = "",
style: str = "",
width: AnyDimension = None,
height: AnyDimension = None,
key_bindings: Optional[KeyBindings] = None,
modal: bool = False,
) -> None:
self.title = title
self.body = body
fill = partial(Window, style="class:frame.border")
style = "class:frame " + style
top_row_with_title = VSplit(
[
fill(width=1, height=1, char=Border.TOP_LEFT),
fill(char=Border.HORIZONTAL),
fill(width=1, height=1, char="|"),
# Notice: we use `Template` here, because `self.title` can be an
# `HTML` object for instance.
Label(
lambda: Template(" {} ").format(self.title),
style="class:frame.label",
dont_extend_width=True,
),
fill(width=1, height=1, char="|"),
fill(char=Border.HORIZONTAL),
fill(width=1, height=1, char=Border.TOP_RIGHT),
],
height=1,
)
top_row_without_title = VSplit(
[
fill(width=1, height=1, char=Border.TOP_LEFT),
fill(char=Border.HORIZONTAL),
fill(width=1, height=1, char=Border.TOP_RIGHT),
],
height=1,
)
@Condition
def has_title() -> bool:
return bool(self.title)
self.container = HSplit(
[
ConditionalContainer(content=top_row_with_title, filter=has_title),
ConditionalContainer(content=top_row_without_title, filter=~has_title),
VSplit(
[
fill(width=1, char=Border.VERTICAL),
DynamicContainer(lambda: self.body),
fill(width=1, char=Border.VERTICAL),
# Padding is required to make sure that if the content is
# too small, the right frame border is still aligned.
],
padding=0,
),
VSplit(
[
fill(width=1, height=1, char=Border.BOTTOM_LEFT),
fill(char=Border.HORIZONTAL),
fill(width=1, height=1, char=Border.BOTTOM_RIGHT),
]
),
],
width=width,
height=height,
style=style,
key_bindings=key_bindings,
modal=modal,
)
def __pt_container__(self) -> Container:
return self.container
class Shadow:
"""
Draw a shadow underneath/behind this container.
(This applies `class:shadow` the the cells under the shadow. The Style
should define the colors for the shadow.)
:param body: Another container object.
"""
def __init__(self, body: AnyContainer) -> None:
self.container = FloatContainer(
content=body,
floats=[
Float(
bottom=-1,
height=1,
left=1,
right=-1,
transparent=True,
content=Window(style="class:shadow"),
),
Float(
bottom=-1,
top=1,
width=1,
right=-1,
transparent=True,
content=Window(style="class:shadow"),
),
],
)
def __pt_container__(self) -> Container:
return self.container
class Box:
"""
Add padding around a container.
This also makes sure that the parent can provide more space than required by
the child. This is very useful when wrapping a small element with a fixed
size into a ``VSplit`` or ``HSplit`` object. The ``HSplit`` and ``VSplit``
try to make sure to adapt respectively the width and height, possibly
shrinking other elements. Wrapping something in a ``Box`` makes it flexible.
:param body: Another container object.
:param padding: The margin to be used around the body. This can be
overridden by `padding_left`, padding_right`, `padding_top` and
`padding_bottom`.
:param style: A style string.
:param char: Character to be used for filling the space around the body.
(This is supposed to be a character with a terminal width of 1.)
"""
def __init__(
self,
body: AnyContainer,
padding: AnyDimension = None,
padding_left: AnyDimension = None,
padding_right: AnyDimension = None,
padding_top: AnyDimension = None,
padding_bottom: AnyDimension = None,
width: AnyDimension = None,
height: AnyDimension = None,
style: str = "",
char: Union[None, str, Callable[[], str]] = None,
modal: bool = False,
key_bindings: Optional[KeyBindings] = None,
) -> None:
if padding is None:
padding = D(preferred=0)
def get(value: AnyDimension) -> D:
if value is None:
value = padding
return to_dimension(value)
self.padding_left = get(padding_left)
self.padding_right = get(padding_right)
self.padding_top = get(padding_top)
self.padding_bottom = get(padding_bottom)
self.body = body
self.container = HSplit(
[
Window(height=self.padding_top, char=char),
VSplit(
[
Window(width=self.padding_left, char=char),
body,
Window(width=self.padding_right, char=char),
]
),
Window(height=self.padding_bottom, char=char),
],
width=width,
height=height,
style=style,
modal=modal,
key_bindings=None,
)
def __pt_container__(self) -> Container:
return self.container
_T = TypeVar("_T")
class _DialogList(Generic[_T]):
"""
Common code for `RadioList` and `CheckboxList`.
"""
open_character: str = ""
close_character: str = ""
container_style: str = ""
default_style: str = ""
selected_style: str = ""
checked_style: str = ""
multiple_selection: bool = False
def __init__(self, values: Sequence[Tuple[_T, AnyFormattedText]]) -> None:
assert len(values) > 0
self.values = values
# current_values will be used in multiple_selection,
# current_value will be used otherwise.
self.current_values: List[_T] = []
self.current_value: _T = values[0][0]
self._selected_index = 0
# Key bindings.
kb = KeyBindings()
@kb.add("up")
def _up(event: E) -> None:
self._selected_index = max(0, self._selected_index - 1)
@kb.add("down")
def _down(event: E) -> None:
self._selected_index = min(len(self.values) - 1, self._selected_index + 1)
@kb.add("pageup")
def _pageup(event: E) -> None:
w = event.app.layout.current_window
if w.render_info:
self._selected_index = max(
0, self._selected_index - len(w.render_info.displayed_lines)
)
@kb.add("pagedown")
def _pagedown(event: E) -> None:
w = event.app.layout.current_window
if w.render_info:
self._selected_index = min(
len(self.values) - 1,
self._selected_index + len(w.render_info.displayed_lines),
)
@kb.add("enter")
@kb.add(" ")
def _click(event: E) -> None:
self._handle_enter()
@kb.add(Keys.Any)
def _find(event: E) -> None:
# We first check values after the selected value, then all values.
values = list(self.values)
for value in values[self._selected_index + 1 :] + values:
text = fragment_list_to_text(to_formatted_text(value[1])).lower()
if text.startswith(event.data.lower()):
self._selected_index = self.values.index(value)
return
# Control and window.
self.control = FormattedTextControl(
self._get_text_fragments, key_bindings=kb, focusable=True
)
self.window = Window(
content=self.control,
style=self.container_style,
right_margins=[ScrollbarMargin(display_arrows=True),],
dont_extend_height=True,
)
def _handle_enter(self) -> None:
if self.multiple_selection:
val = self.values[self._selected_index][0]
if val in self.current_values:
self.current_values.remove(val)
else:
self.current_values.append(val)
else:
self.current_value = self.values[self._selected_index][0]
def _get_text_fragments(self) -> StyleAndTextTuples:
def mouse_handler(mouse_event: MouseEvent) -> None:
"""
Set `_selected_index` and `current_value` according to the y
position of the mouse click event.
"""
if mouse_event.event_type == MouseEventType.MOUSE_UP:
self._selected_index = mouse_event.position.y
self._handle_enter()
result: StyleAndTextTuples = []
for i, value in enumerate(self.values):
if self.multiple_selection:
checked = value[0] in self.current_values
else:
checked = value[0] == self.current_value
selected = i == self._selected_index
style = ""
if checked:
style += " " + self.checked_style
if selected:
style += " " + self.selected_style
result.append((style, self.open_character))
if selected:
result.append(("[SetCursorPosition]", ""))
if checked:
result.append((style, "*"))
else:
result.append((style, " "))
result.append((style, self.close_character))
result.append((self.default_style, " "))
result.extend(to_formatted_text(value[1], style=self.default_style))
result.append(("", "\n"))
# Add mouse handler to all fragments.
for i in range(len(result)):
result[i] = (result[i][0], result[i][1], mouse_handler)
result.pop() # Remove last newline.
return result
def __pt_container__(self) -> Container:
return self.window
class RadioList(_DialogList[_T]):
"""
List of radio buttons. Only one can be checked at the same time.
:param values: List of (value, label) tuples.
"""
open_character = "("
close_character = ")"
container_style = "class:radio-list"
default_style = "class:radio"
selected_style = "class:radio-selected"
checked_style = "class:radio-checked"
multiple_selection = False
class CheckboxList(_DialogList[_T]):
"""
List of checkbox buttons. Several can be checked at the same time.
:param values: List of (value, label) tuples.
"""
open_character = "["
close_character = "]"
container_style = "class:checkbox-list"
default_style = "class:checkbox"
selected_style = "class:checkbox-selected"
checked_style = "class:checkbox-checked"
multiple_selection = True
class Checkbox(CheckboxList[str]):
"""Backward compatibility util: creates a 1-sized CheckboxList
:param text: the text
"""
def __init__(self, text: AnyFormattedText = "") -> None:
values = [("value", text)]
CheckboxList.__init__(self, values)
@property
def checked(self) -> bool:
return "value" in self.current_values
class VerticalLine(object):
"""
A simple vertical line with a width of 1.
"""
def __init__(self) -> None:
self.window = Window(
char=Border.VERTICAL, style="class:line,vertical-line", width=1
)
def __pt_container__(self) -> Container:
return self.window
class HorizontalLine:
"""
A simple horizontal line with a height of 1.
"""
def __init__(self) -> None:
self.window = Window(
char=Border.HORIZONTAL, style="class:line,horizontal-line", height=1
)
def __pt_container__(self) -> Container:
return self.window
class ProgressBar:
def __init__(self) -> None:
self._percentage = 60
self.label = Label("60%")
self.container = FloatContainer(
content=Window(height=1),
floats=[
# We first draw the label, then the actual progress bar. Right
# now, this is the only way to have the colors of the progress
# bar appear on top of the label. The problem is that our label
# can't be part of any `Window` below.
Float(content=self.label, top=0, bottom=0),
Float(
left=0,
top=0,
right=0,
bottom=0,
content=VSplit(
[
Window(
style="class:progress-bar.used",
width=lambda: D(weight=int(self._percentage)),
),
Window(
style="class:progress-bar",
width=lambda: D(weight=int(100 - self._percentage)),
),
]
),
),
],
)
@property
def percentage(self) -> int:
return self._percentage
@percentage.setter
def percentage(self, value: int) -> None:
self._percentage = value
self.label.text = "{0}%".format(value)
def __pt_container__(self) -> Container:
return self.container