trnslator/translater/ressources/originBUISketchUp.idf
2020-06-23 10:40:49 -04:00

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!- =========== BUI-Template for TRNSYS 18 ==========
!-T18_Template_Start
!-*********************************************************************************
!-* TRNBuild 2.0.266
!-*********************************************************************************
!-* BUILDING DESCRIPTIONS FILE TRNSYS
!-* FOR BUILDING:
!-* GET BY WORKING WITH TRNBuild 1.0 for Windows
!-*********************************************************************************
!-*
!-*--------------------------------------------------------------------------------
!-* C o m m e n t s
!-*--------------------------------------------------------------------------------
!-*
!-*--------------------------------------------------------------------------------
!-* P r o j e c t
!-*--------------------------------------------------------------------------------
!-*+++ PROJECT
!-*+++ TITLE=UNDEFINED
!-*+++ DESCRIPTION=UNDEFINED
!-*+++ CREATED=UNDEFINED
!-*+++ ADDRESS=UNDEFINED
!-*+++ CITY=UNDEFINED
!-*+++ SWITCH=UNDEFINED
!-*--------------------------------------------------------------------------------
!-* P r o p e r t i e s
!-*--------------------------------------------------------------------------------
!-PROPERTIES
!- DENSITY=1.204 : CAPACITY=1.012 : PRESSURE=101325.000 : HVAPOR=2454.0 : SIGMA=2.041e-007 : RTEMP=293.15
!-*--- convective heat transfer coefficient calculation ---------------------
!- KFLOORUP=7.2 : EFLOORUP=0.31 : KFLOORDOWN=3.888 : EFLOORDOWN=0.31
!- KCEILUP=7.2 : ECEILUP=0.31 : KCEILDOWN=3.888 : ECEILDOWN=0.31
!- KVERTICAL=5.76 : EVERTICAL=0.3
!-*--- radiance parameters -------------------
!- SCENE_ROTATION_ANGLE=0 : GROUND_IDS= : GROUND_REFLECTANCE=0.2 : SHADER_REFLECTANCE=0
!- CALC_MODE=RAD : LATITUDE=48 : LONGITUDE=-9.2 : TIME_ZONE=-15 : SITE_ELEVATION=200
!- AB=5 : AD=1000 : AS=20 : AR=300 : AA=0.1
!- LR=6 : ST=0.15 : SJ=1 : LW=0.004 : DJ=0 : DS=0.2 : DR=2 : DP=512
!-*--- comfort parameters -------------------
!- DIAM-SENSOR=0.07 : EPS-SENSOR=0.82 : REFL-SENSOR=0.47 : ELV_AIRSPEED1=0.3 : ELV_AIRSPEED2=0.7 : ELV_AIRSPEED3=1.2
!-*--- other -------------------
!- FSCAL_TREGENZA=MEDIUM : SHM_MODE=0 : SURFGRID=0.2
!-*--- daylight -------------------
!- UDIMIN=100 : UDIMAX=2000 : DAMIN=300
!-*
!-*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
!-TYPES
!-*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
!-*
!-*--------------------------------------------------------------------------------
!-* L a y e r s
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* I n p u t s
!-*--------------------------------------------------------------------------------
!-INPUTS TGROUND TBOUNDARY SHADE_CLOSE SHADE_OPEN MAX_ISHADE MAX_ESHADE
!-INPUTS_DESCRIPTION
!- TBOUNDARY : C : Boundary Temperature (boundary temperature used for boundary floors, walls, ceilings)
!- SHADE_CLOSE : kJ/hr.m^2 : threshold of total radiation on facade where shading device is activated
!- SHADE_OPEN : kJ/hr.m^2 : threshold of total radiation on facade where shading device is deactivated
!- MAX_ISHADE : any : max shading factor of internal shading
!- MAX_ESHADE : any : max shading factor of external shading
!-*--------------------------------------------------------------------------------
!-* S c h e d u l e s
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* C O N S T R U C T I O N (Wall, Floor, Ceiling,..)
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* W i n d o w s
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* G a i n s
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* C o m f o r t
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* I n f i l t r a t i o n
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* V e n t i l a t i o n
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* C o o l i n g
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* H e a t i n g
!-*--------------------------------------------------------------------------------
!-*--------------------------------------------------------------------------------
!-* D a y l i g h t C o n t r o l
!-*--------------------------------------------------------------------------------
!-*
!-*--------------------------------------------------------------------------------
!-* Z o n e s
!-*--------------------------------------------------------------------------------
!-ZONES
!-*--------------------------------------------------------------------------------
!-* O r i e n t a t i o n s
!-*--------------------------------------------------------------------------------
!-HEMISPHERE NORTHERN
!-ORIENTATIONS H_0_0
!-INTERNAL_CALCULATION H_0_0
!-*
!-*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
!-BUILDING
!-*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
!-*--------------------------------------------------------------------------------
!-* O u t p u t s
!-*--------------------------------------------------------------------------------
!-OUTPUTS
!- TRANSFER : TIMEBASE=1.000
!- DEFAULT
!-*
!-*--------------------------------------------------------------------------------
!-* E n d
!-*--------------------------------------------------------------------------------
!-END
!-
!-_EXTENSION_WINPOOL_START_
!-*** END OF LIBRARY ***
!-********************************************************************************************************************************
!-*WinID Description Design U-Value g-value T-sol Rf-sol T-vis_daylight Lay Width(mm)
!-********************************************************************************************************************************
!-_EXTENSION_WINPOOL_END_
!-
!-_EXTENSION_BuildingGeometry_START_
!-
!-_EXTENSION_BuildingGeometry_END_
!-
!-
!-_EXTENSION_VirtualSurfaceGeometry_START_
!-_EXTENSION_VirtualSurfaceGeometry_END_
!-
!-
!-_EXTENSION_ExternalShadingGeometry_START_
!-
!-_EXTENSION_ExternalShadingGeometry_END_
!-
!-
!-_EXTENSION_GeoPositionGeometry_START_
!-_EXTENSION_GeoPositionGeometry_END_
!-
!-
!-_EXTENSION_DaylightSensorPoints_START_
!-_EXTENSION_DaylightSensorPoints_END_
!-
!-T18_Template_Stop
!- =========== ALL OBJECTS IN CLASS: VERSION ===========
!- =========== ALL OBJECTS IN CLASS: BUILDING ===========
!- =========== ALL OBJECTS IN CLASS: LOCATION ===========
!- =========== ALL OBJECTS IN CLASS: CONSTRUCTION ===========
Construction,
EXT_WINDOW1; !- Name
!- =========== ALL OBJECTS IN CLASS: SurfaceProperty:OtherSideCoefficients ===========
SurfaceProperty:OtherSideCoefficients,
BOUNDARY=IDENTICAL;
SurfaceProperty:OtherSideCoefficients,
BOUNDARY=INPUT 1*TBOUNDARY;
SurfaceProperty:OtherSideCoefficients,
BOUNDARY=INPUT 1*TBOUNDARY_2;
SurfaceProperty:OtherSideCoefficients,
BOUNDARY=INPUT 1*TBOUNDARY_3;
SurfaceProperty:OtherSideCoefficients,
BOUNDARY=INPUT 1*TGROUND;
SurfaceProperty:OtherSideCoefficients,
BOUNDARY=20;
SurfaceProperty:OtherSideCoefficients,
BOUNDARY=15;
!- =========== ALL OBJECTS IN CLASS: WindowProperty:ShadingControl ===========
WindowProperty:ShadingControl,
ESHADE=0; ISHADE=0 !- Name
WindowProperty:ShadingControl,
ESHADE=INPUT 1*MAX_ESHADE : SHADECNTRL=ESHADE_INTERNAL; !- Name
WindowProperty:ShadingControl,
ISHADE=INPUT 1*MAX_ISHADE : SHADECNTRL=ISHADE_INTERNAL; !- Name
!- =========== ALL OBJECTS IN CLASS: ZONE_TYPE ===========
ZoneType,
00_NOT_SELECTED; !- Name
!- =========== ALL OBJECTS IN CLASS: OUTPUT:VARIABLEDICTIONARY ===========
Output:VariableDictionary,IDF;