From a881b66d76e401a5e049d039fca0a84d6935997a Mon Sep 17 00:00:00 2001
From: Maciej Ziarkowski <maciej.ziarkowski@gmail.com>
Date: Wed, 24 Feb 2021 07:21:44 +0000
Subject: [PATCH] Fix bug in tile cache switch

By default, only base_night and base_light tile layers were cached.
---
 app/src/tiles/rendererDefinition.ts | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/app/src/tiles/rendererDefinition.ts b/app/src/tiles/rendererDefinition.ts
index 8404ecbf..0f26837d 100644
--- a/app/src/tiles/rendererDefinition.ts
+++ b/app/src/tiles/rendererDefinition.ts
@@ -31,7 +31,7 @@ let shouldCacheFn: (t: TileParams) => boolean;
 
 if(!allLayersCacheSwitch) {
     shouldCacheFn = t => false;
-} else if(!dataLayersCacheSwitch) {
+} else if(dataLayersCacheSwitch) {
     // cache age data and base building outlines for more zoom levels than other layers
     shouldCacheFn = ({ tileset, z }: TileParams) =>
         (tileset === 'date_year' && z <= 16) ||