city_retrofit/city_model_structure/city_object.py

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"""
CityObject module
SPDX - License - Identifier: LGPL - 3.0 - or -later
Copyright © 2020 Project Author Guille Gutierrez guillermo.gutierrezmorote@concordia.ca
"""
from typing import List, Union
from city_model_structure.attributes.surface import Surface
from city_model_structure.attributes.polyhedron import Polyhedron
from helpers.configuration_helper import ConfigurationHelper
import math
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class CityObject:
"""
class CityObject
"""
def __init__(self, lod, surfaces, name, city_lower_corner):
self._name = name
self._lod = lod
self._surfaces = surfaces
self._city_lower_corner = city_lower_corner
self._type = None
self._city_object_lower_corner = None
self._detailed_polyhedron = None
self._simplified_polyhedron = None
self._min_x = ConfigurationHelper().max_coordinate
self._min_y = ConfigurationHelper().max_coordinate
self._min_z = ConfigurationHelper().max_coordinate
self._centroid = None
self._external_temperature = dict()
self._global_horizontal = dict()
self._diffuse = dict()
self._beam = dict()
@property
def lod(self):
"""
City object level of detail 1, 2, 3 or 4
:return: int
"""
lod = math.log(self._lod, 2) + 1
return lod
@property
def type(self):
"""
city object type
:return: str
"""
return self._type
@property
def volume(self):
"""
City object volume in cubic meters
:return: float
"""
return self.detailed_polyhedron.volume
@property
def detailed_polyhedron(self):
"""
City object polyhedron including details such as holes
:return: Polyhedron
"""
if self._detailed_polyhedron is None:
polygons = []
for surface in self.surfaces:
polygons.append(surface.solid_polygon)
if surface.holes_polygons is not None:
for hole_polygon in surface.holes_polygons:
polygons.append(hole_polygon)
self._detailed_polyhedron = Polyhedron(polygons)
return self._detailed_polyhedron
@property
def simplified_polyhedron(self):
"""
City object polyhedron, just the simple lod2 representation
:return: Polyhedron
"""
if self._simplified_polyhedron is None:
polygons = []
for surface in self.surfaces:
polygons.append(surface.perimeter_polygon)
self._simplified_polyhedron = Polyhedron(polygons)
return self._simplified_polyhedron
@property
def surfaces(self) -> List[Surface]:
"""
City object surfaces
:return: [Surface]
"""
return self._surfaces
def surface(self, name) -> Union[Surface, None]:
"""
Get the city object surface with a given name
:param name: str
:return: None or Surface
"""
for s in self.surfaces:
if s.name == name:
return s
return None
def surface_by_id(self, identification_number) -> Union[Surface, None]:
"""
Get the city object surface with a given name
:param identification_number: str
:return: None or Surface
"""
for s in self.surfaces:
if str(s.id) == str(identification_number):
return s
return None
@property
def centroid(self):
"""
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City object centroid
:return: [x,y,z]
"""
if self._centroid is None:
self._centroid = self.simplified_polyhedron.centroid
return self._centroid
@property
def max_height(self):
"""
City object maximal height in meters
:return: float
"""
return self.simplified_polyhedron.max_z
@property
def external_temperature(self) -> dict:
"""
external temperature surrounding the city object in grads Celsius
:return: dict{DataFrame(float)}
"""
return self._external_temperature
@external_temperature.setter
def external_temperature(self, value):
"""
external temperature surrounding the city object in grads Celsius
:param value: dict{DataFrame(float)}
"""
self._external_temperature = value
@property
def global_horizontal(self) -> dict:
"""
global horizontal radiation surrounding the city object in W/m2
:return: dict{DataFrame(float)}
"""
return self._global_horizontal
@global_horizontal.setter
def global_horizontal(self, value):
"""
global horizontal radiation surrounding the city object in W/m2
:param value: dict{DataFrame(float)}
"""
self._global_horizontal = value
@property
def diffuse(self) -> dict:
"""
diffuse radiation surrounding the city object in W/m2
:return: dict{DataFrame(float)}
"""
return self._diffuse
@diffuse.setter
def diffuse(self, value):
"""
diffuse radiation surrounding the city object in W/m2
:param value: dict{DataFrame(float)}
"""
self._diffuse = value
@property
def beam(self) -> dict:
"""
beam radiation surrounding the city object in W/m2
:return: dict{DataFrame(float)}
"""
return self._beam
@beam.setter
def beam(self, value):
"""
beam radiation surrounding the city object in W/m2
:param value: dict{DataFrame(float)}
"""
self._beam = value
@property
def city_object_lower_corner(self):
if self._city_object_lower_corner is None:
self._city_object_lower_corner = [self._min_x, self._min_y, self._min_z]
return self._city_object_lower_corner