forked from s_ranjbar/city_retrofit
215 lines
6.1 KiB
Python
215 lines
6.1 KiB
Python
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"""
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inertia.py
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-------------
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Functions for dealing with inertia tensors.
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Results validated against known geometries and checked for
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internal consistency.
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"""
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import numpy as np
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from trimesh import util
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# a matrix where all non- diagonal terms are -1.0
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# and all diagonal terms are 1.0
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negate_nondiagonal = (np.eye(3, dtype=np.float64) * 2) - 1
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def cylinder_inertia(mass, radius, height, transform=None):
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"""
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Return the inertia tensor of a cylinder.
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Parameters
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------------
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mass : float
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Mass of cylinder
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radius : float
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Radius of cylinder
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height : float
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Height of cylinder
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transform : (4, 4) float
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Transformation of cylinder
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Returns
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------------
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inertia : (3, 3) float
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Inertia tensor
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"""
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h2, r2 = height ** 2, radius ** 2
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diagonal = np.array([((mass * h2) / 12) + ((mass * r2) / 4),
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((mass * h2) / 12) + ((mass * r2) / 4),
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(mass * r2) / 2])
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inertia = diagonal * np.eye(3)
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if transform is not None:
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inertia = transform_inertia(transform, inertia)
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return inertia
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def sphere_inertia(mass, radius):
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"""
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Return the inertia tensor of a sphere.
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Parameters
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------------
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mass : float
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Mass of sphere
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radius : float
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Radius of sphere
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Returns
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------------
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inertia : (3, 3) float
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Inertia tensor
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"""
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inertia = (2.0 / 5.0) * (radius ** 2) * mass * np.eye(3)
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return inertia
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def principal_axis(inertia):
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"""
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Find the principal components and principal axis
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of inertia from the inertia tensor.
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Parameters
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------------
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inertia : (3, 3) float
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Inertia tensor
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Returns
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------------
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components : (3,) float
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Principal components of inertia
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vectors : (3, 3) float
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Row vectors pointing along the
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principal axes of inertia
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"""
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inertia = np.asanyarray(inertia, dtype=np.float64)
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if inertia.shape != (3, 3):
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raise ValueError('inertia tensor must be (3, 3)!')
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# you could any of the following to calculate this:
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# np.linalg.svd, np.linalg.eig, np.linalg.eigh
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# moment of inertia is square symmetric matrix
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# eigh has the best numeric precision in tests
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components, vectors = np.linalg.eigh(inertia * negate_nondiagonal)
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# eigh returns them as column vectors, change them to row vectors
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vectors = vectors.T
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return components, vectors
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def transform_inertia(transform, inertia_tensor):
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"""
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Transform an inertia tensor to a new frame.
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More details in OCW PDF:
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MIT16_07F09_Lec26.pdf
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Parameters
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------------
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transform : (3, 3) or (4, 4) float
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Transformation matrix
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inertia_tensor : (3, 3) float
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Inertia tensor
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Returns
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------------
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transformed : (3, 3) float
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Inertia tensor in new frame
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"""
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# check inputs and extract rotation
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transform = np.asanyarray(transform, dtype=np.float64)
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if transform.shape == (4, 4):
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rotation = transform[:3, :3]
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elif transform.shape == (3, 3):
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rotation = transform
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else:
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raise ValueError('transform must be (3, 3) or (4, 4)!')
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inertia_tensor = np.asanyarray(inertia_tensor, dtype=np.float64)
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if inertia_tensor.shape != (3, 3):
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raise ValueError('inertia_tensor must be (3, 3)!')
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transformed = util.multi_dot([rotation,
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inertia_tensor * negate_nondiagonal,
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rotation.T])
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transformed *= negate_nondiagonal
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return transformed
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def radial_symmetry(mesh):
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"""
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Check whether a mesh has radial symmetry.
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Returns
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-----------
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symmetry : None or str
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None No rotational symmetry
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'radial' Symmetric around an axis
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'spherical' Symmetric around a point
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axis : None or (3,) float
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Rotation axis or point
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section : None or (3, 2) float
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If radial symmetry provide vectors
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to get cross section
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"""
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# shortcuts to avoid typing and hitting cache
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scalar = mesh.principal_inertia_components
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vector = mesh.principal_inertia_vectors
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# the sorted order of the principal components
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order = scalar.argsort()
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# we are checking if a geometry has radial symmetry
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# if 2 of the PCI are equal, it is a revolved 2D profile
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# if 3 of the PCI (all of them) are equal it is a sphere
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# thus we take the diff of the sorted PCI, scale it as a ratio
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# of the largest PCI, and then scale to the tolerance we care about
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# if tol is 1e-3, that means that 2 components are identical if they
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# are within .1% of the maximum PCI.
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diff = np.abs(np.diff(scalar[order]))
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diff /= np.abs(scalar).max()
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# diffs that are within tol of zero
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diff_zero = (diff / 1e-3).astype(int) == 0
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if diff_zero.all():
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# this is the case where all 3 PCI are identical
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# this means that the geometry is symmetric about a point
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# examples of this are a sphere, icosahedron, etc
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axis = vector[0]
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section = vector[1:]
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return 'spherical', axis, section
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elif diff_zero.any():
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# this is the case for 2/3 PCI are identical
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# this means the geometry is symmetric about an axis
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# probably a revolved 2D profile
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# we know that only 1/2 of the diff values are True
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# if the first diff is 0, it means if we take the first element
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# in the ordered PCI we will have one of the non- revolve axis
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# if the second diff is 0, we take the last element of
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# the ordered PCI for the section axis
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# if we wanted the revolve axis we would just switch [0,-1] to
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# [-1,0]
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# since two vectors are the same, we know the middle
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# one is one of those two
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section_index = order[np.array([[0, 1],
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[1, -1]])[diff_zero]].flatten()
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section = vector[section_index]
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# we know the rotation axis is the sole unique value
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# and is either first or last of the sorted values
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axis_index = order[np.array([-1, 0])[diff_zero]][0]
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axis = vector[axis_index]
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return 'radial', axis, section
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return None, None, None
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