Geometrical methods for dividing buildings by plane 2

This commit is contained in:
pilar 2020-06-09 11:34:12 -04:00
parent de8af2cc4b
commit 1be4d5acc8
3 changed files with 97 additions and 74 deletions

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@ -1,81 +1,22 @@
import trimesh
from trimesh import intersections as inter
import open3d as o3d
from helpers.geometry import Geometry as Geo
import stl
import numpy as np
def extract_points(segment_list):
point_list = np.asarray(segment_list[0])
for segment in segment_list:
found = False
for new_point in segment:
for point in point_list:
comparison = new_point == point
if comparison.all():
found = True
break
if not found:
point_list = np.concatenate((point_list, [new_point]))
return point_list
def point_cloud_to_mesh(point_list, normal_list):
pcd = o3d.geometry.PointCloud()
pcd.points = o3d.utility.Vector3dVector(point_list)
pcd.normals = o3d.utility.Vector3dVector(normal_list)
distances = pcd.compute_nearest_neighbor_distance()
avg_dist = np.mean(distances)
radius = 3 * avg_dist
bpa_mesh = o3d.geometry.TriangleMesh.create_from_point_cloud_ball_pivoting(
pcd,
o3d.utility.DoubleVector([radius, radius * 2]))
mesh_result = trimesh.Trimesh(vertices=np.asarray(bpa_mesh.vertices), faces=np.asarray(bpa_mesh.triangles))
return mesh_result
def merge_meshes(mesh1, mesh2):
v_1 = mesh1.vertices
f_1 = mesh1.faces
v_2 = mesh2.vertices
f_2 = mesh2.faces
length = len(v_1)
v_merge = np.concatenate((v_1, v_2))
f_merge = np.asarray(f_1)
for item in f_2:
point1 = item.item(0) + length
point2 = item.item(1) + length
point3 = item.item(2) + length
surface = np.asarray([point1, point2, point3])
f_merge = np.concatenate((f_merge, [surface]))
mesh_merge = trimesh.Trimesh(vertices=v_merge, faces=f_merge)
return mesh_merge
# example
# example triangle
vertices = [[0, 0, 0], [0, 0, 1], [0, 1, 0], [0, 1, 1], [1, 0, 0], [1, 0, 1], [1, 1, 0], [1, 1, 1]]
faces = [[0, 1, 2], [1, 3, 2], [1, 5, 3], [5, 3, 7], [0, 4, 1], [4, 5, 1], [4, 6, 5], [5, 6, 7], [0, 2, 4], [2, 6, 4],
[3, 7, 6], [2, 3, 6]]
#faces = [[0, 1, 2], [1, 3, 2], [1, 5, 3], [5, 7, 3], [0, 4, 1], [4, 5, 1], [4, 6, 5], [5, 6, 7], [0, 2, 4], [2, 6, 4],
# [3, 7, 6], [2, 3, 6]]
# example rectangle
faces = [[0, 1, 3, 2], [1, 5, 7, 3], [0, 4, 5, 1], [4, 6, 7, 5], [0, 2, 6, 4], [3, 7, 6, 2]]
mesh = trimesh.Trimesh(vertices=vertices, faces=faces)
normal_plane = [0, 0, 1]
point_plane = [0, 0, 0.5]
normal_plane_opp = [0, 0, -1]
point_plane = [0, 0, 2]
# Step 1: division and extraction of segments
mesh_1 = inter.slice_mesh_plane(mesh, normal_plane, point_plane)
mesh_1_segments = inter.mesh_plane(mesh, normal_plane, point_plane)
mesh_result = Geo.divide_mesh_by_plane(mesh, normal_plane, point_plane)
# Step 2: create mesh from point cloud
points = extract_points(mesh_1_segments)
normals = np.empty((len(points), 3))
for i in range(0, len(normals)):
normals[i] = normal_plane_opp
mesh_2 = point_cloud_to_mesh(points, normals)
# Step 3: merge both meshes
mesh_final = merge_meshes(mesh_1, mesh_2)
print(mesh_final.vertices, mesh_final.faces)
for mesh in mesh_result:
print(len(mesh.vertices), len(mesh.faces))

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@ -1,5 +1,8 @@
import math
import numpy as np
from trimesh import Trimesh
from trimesh import intersections
import open3d as o3d
class Geometry:
@ -46,3 +49,84 @@ class Geometry:
if remove_last:
points = np.delete(points, rows - 1, 0)
return points
@staticmethod
def _segment_list_to_point_cloud(segment_list):
point_list = np.asarray(segment_list[0])
for segment in segment_list:
for new_point in segment:
found = False
for point in point_list:
same_point = np.allclose(new_point, point)
if same_point:
found = True
break
if not found:
point_list = np.concatenate((point_list, [new_point]))
return point_list
@staticmethod
def _point_cloud_to_mesh(point_list, normal_list):
# Return a mesh composed only by triangles
pcd = o3d.geometry.PointCloud()
pcd.points = o3d.utility.Vector3dVector(point_list)
pcd.normals = o3d.utility.Vector3dVector(normal_list)
distances = pcd.compute_nearest_neighbor_distance()
avg_dist = np.mean(distances)
radius = 3 * avg_dist
bpa_mesh = o3d.geometry.TriangleMesh().create_from_point_cloud_ball_pivoting(
pcd, o3d.utility.DoubleVector([radius, radius * 2]))
mesh_result = Trimesh(vertices=np.asarray(bpa_mesh.vertices), faces=np.asarray(bpa_mesh.triangles))
return mesh_result
@staticmethod
def _merge_meshes(mesh1, mesh2):
v_1 = mesh1.vertices
f_1 = mesh1.faces
v_2 = mesh2.vertices
f_2 = mesh2.faces
length = len(v_1)
v_merge = np.concatenate((v_1, v_2))
f_merge = np.asarray(f_1)
for item in f_2:
point1 = item.item(0) + length
point2 = item.item(1) + length
point3 = item.item(2) + length
surface = np.asarray([point1, point2, point3])
f_merge = np.concatenate((f_merge, [surface]))
mesh_merge = Trimesh(vertices=v_merge, faces=f_merge)
return mesh_merge
@staticmethod
def divide_mesh_by_plane(mesh, normal_plane, point_plane):
# The first mesh returns the positive side of the plane and the second the negative side.
# If the plane does not divide the mesh (i.e. it does not touch it or it is coplanar with one or more faces),
# then it returns only the original mesh.
normal_plane_opp = [None] * len(normal_plane)
for i in range(0, len(normal_plane)):
normal_plane_opp[i] = - normal_plane[i]
normal = [normal_plane, normal_plane_opp]
normal_opp = [normal_plane_opp, normal_plane]
mesh_final = []
for i in range(0, 2):
mesh_1 = intersections.slice_mesh_plane(mesh, normal[i], point_plane)
mesh_1_segments = intersections.mesh_plane(mesh, normal[i], point_plane)
boo = mesh.difference(mesh_1, engine='blender')
print(boo)
quit()
if len(mesh_1_segments) <= 0 or len(mesh_1.faces) == len(mesh.faces):
mesh_final.append(mesh)
break
else:
points = Geometry._segment_list_to_point_cloud(mesh_1_segments)
points_normals = [[None] * 3] * len(points)
for j in range(0, len(points_normals)):
points_normals[j] = normal_opp[i]
mesh_2 = Geometry._point_cloud_to_mesh(points, points_normals)
mesh_final.append(Geometry._merge_meshes(mesh_1, mesh_2))
return mesh_final

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@ -69,8 +69,6 @@ class UsBasePhysicsParameters:
material.no_mass = 'no_mass' in material_lib
if 'thermal_resistance' in material_lib:
material.thermal_resistance_m2k_w = material_lib['thermal_resistance']['#text']
else:
material.thermal_resistance_m2k_w = None
layer.material = material
thermal_boundary.layers.append(layer)
for opening in thermal_boundary.thermal_openings: