forked from s_ranjbar/city_retrofit
e9dd9c2221
added example iso 52016-1:2017 added new weather format defined in iso 52016-1:2017 (xls)
379 lines
9.5 KiB
Python
379 lines
9.5 KiB
Python
"""
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Building module
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SPDX - License - Identifier: LGPL - 3.0 - or -later
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Copyright © 2020 Project Author Guille Gutierrez guillermo.gutierrezmorote@concordia.ca
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contributors: Pilar Monsalvete pilar_monsalvete@yahoo.es
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"""
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from typing import List
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import matplotlib.patches as patches
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import numpy as np
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from matplotlib import pylab
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from shapely import ops
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from shapely.geometry import MultiPolygon
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from city_model_structure.attributes.surface import Surface
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from city_model_structure.attributes.thermal_boundary import ThermalBoundary
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from city_model_structure.attributes.thermal_zone import ThermalZone
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from city_model_structure.attributes.usage_zone import UsageZone
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from city_model_structure.city_object import CityObject
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from city_model_structure.building_unit import BuildingUnit
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class Building(CityObject):
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"""
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Building(CityObject) class
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"""
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def __init__(self, name, lod, surfaces, terrains, year_of_construction, function, lower_corner, heated=True,
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cooled=True, hi=10, he=25, attic_heated=0, basement_heated=0):
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super().__init__(lod, surfaces, name)
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self._basement_heated = basement_heated
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self._attic_heated = attic_heated
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self._terrains = terrains
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self._year_of_construction = year_of_construction
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self._function = function
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self._lower_corner = lower_corner
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self._heated = heated
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self._cooled = cooled
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self._hi = hi
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self._he = he
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self._average_storey_height = None
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self._storeys_above_ground = None
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self._foot_print = None
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self._usage_zones = []
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self._building_units = []
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self._type = 'building'
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self._heating = dict()
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self._cooling = dict()
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self._external_temperature = dict()
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self._global_horizontal = dict()
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self._diffuse = dict()
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self._beam = dict()
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# ToDo: Check this for LOD4
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self._thermal_zones = []
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if self.lod < 8:
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# for lod under 4 is just one thermal zone
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self._thermal_zones.append(ThermalZone(self.surfaces, self._heated, self._cooled))
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for t_zones in self._thermal_zones:
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t_zones.bounded = [ThermalBoundary(s, [t_zones], hi, he) for s in t_zones.surfaces]
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surface_id = 0
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for surface in self._surfaces:
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surface.lower_corner = self._lower_corner
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surface.parent(self, surface_id)
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surface_id += 1
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@property
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def usage_zones(self) -> List[UsageZone]:
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"""
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Get city object usage zones
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:return: [UsageZone]
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"""
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return self._usage_zones
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@usage_zones.setter
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def usage_zones(self, values):
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"""
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Set city objects usage zones
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:param values: [UsageZones]
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:return: None
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"""
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# ToDo: this is only valid for one usage zone need to be revised for multiple usage zones.
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self._usage_zones = values
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for thermal_zone in self.thermal_zones:
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thermal_zone.usage_zones = [(100, usage_zone) for usage_zone in values]
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@property
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def terrains(self) -> List[Surface]:
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"""
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Get city object terrain surfaces
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:return: [Surface]
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"""
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return self._terrains
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@property
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def attic_heated(self):
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"""
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Get if the city object attic is heated
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:return: Boolean
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"""
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return self._attic_heated
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@attic_heated.setter
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def attic_heated(self, value):
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"""
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Set if the city object attic is heated
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:param value: Boolean
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:return: None
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"""
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self._attic_heated = value
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@property
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def basement_heated(self):
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"""
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Get if the city object basement is heated
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:return: Boolean
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"""
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return self._basement_heated
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@basement_heated.setter
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def basement_heated(self, value):
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"""
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Set if the city object basement is heated
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:param value: Boolean
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:return: None
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"""
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self._attic_heated = value
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@property
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def name(self):
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"""
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City object name
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:return: str
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"""
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return self._name
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@property
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def thermal_zones(self) -> List[ThermalZone]:
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"""
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City object thermal zones
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:return: [ThermalZone]
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"""
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return self._thermal_zones
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@property
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def heated_volume(self):
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"""
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City object heated volume in cubic meters
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:return: float
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"""
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# ToDo: this need to be calculated based on the basement and attic heated values
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return self.volume
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@property
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def year_of_construction(self):
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"""
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City object year of construction
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:return: int
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"""
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return self._year_of_construction
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@property
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def function(self):
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"""
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City object function
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:return: str
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"""
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return self._function
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@property
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def average_storey_height(self):
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"""
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Get city object average storey height in meters
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:return: float
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"""
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return self._average_storey_height
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@average_storey_height.setter
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def average_storey_height(self, value):
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"""
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Set city object average storey height in meters
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:param value: float
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:return: None
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"""
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self._average_storey_height = value
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@property
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def storeys_above_ground(self):
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"""
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Get city object storeys number above ground
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:return: int
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"""
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return self._storeys_above_ground
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@storeys_above_ground.setter
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def storeys_above_ground(self, value):
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"""
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Set city object storeys number above ground
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:param value: int
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:return:
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"""
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self._storeys_above_ground = value
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@staticmethod
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def _tuple_to_point(xy_tuple):
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return [xy_tuple[0], xy_tuple[1], 0.0]
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def _plot(self, polygon):
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points = ()
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for point_tuple in polygon.exterior.coords:
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almost_equal = False
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for point in points:
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point_1 = Building._tuple_to_point(point)
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point_2 = Building._tuple_to_point(point_tuple)
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if self._geometry.almost_equal(point_1, point_2):
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almost_equal = True
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break
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if not almost_equal:
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points = points + (point_tuple,)
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points = points + (points[0],)
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pylab.scatter([point[0] for point in points], [point[1] for point in points])
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pylab.gca().add_patch(patches.Polygon(points, closed=True, fill=True))
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pylab.grid()
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pylab.show()
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@property
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def foot_print(self) -> Surface:
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"""
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City object foot print surface
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:return: Surface
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"""
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if self._foot_print is None:
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shapelys = []
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union = None
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for surface in self.surfaces:
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if surface.shapely.is_empty or not surface.shapely.is_valid:
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continue
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shapelys.append(surface.shapely)
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union = ops.unary_union(shapelys)
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shapelys = [union]
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if isinstance(union, MultiPolygon):
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Exception('foot print returns a multipolygon')
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points_list = []
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for point_tuple in union.exterior.coords:
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# ToDo: should be Z 0.0 or min Z?
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point = Building._tuple_to_point(point_tuple)
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almost_equal = False
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for existing_point in points_list:
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if self._geometry.almost_equal(point, existing_point):
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almost_equal = True
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break
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if not almost_equal:
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points_list.append(point)
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points_list = np.reshape(points_list, len(points_list) * 3)
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points = np.array_str(points_list).replace('[', '').replace(']', '')
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self._foot_print = Surface(points, remove_last=False, is_projected=True)
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return self._foot_print
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@property
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def type(self):
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"""
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building type
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:return: str
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"""
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return self._type
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@property
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def building_units(self) -> [BuildingUnit]:
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"""
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Building units
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:return:
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"""
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return self._building_units
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@building_units.setter
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def building_units(self, value):
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"""
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Building units
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:param value: [BuildingUnit]
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"""
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self._building_units = value
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@property
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def heating(self) -> dict:
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"""
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heating demand in Wh
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:return: dict{DataFrame(float)}
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"""
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return self._heating
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@heating.setter
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def heating(self, value):
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"""
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heating demand in Wh
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:param value: dict{DataFrame(float)}
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"""
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self._heating = value
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@property
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def cooling(self) -> dict:
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"""
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cooling demand in Wh
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:return: dict{DataFrame(float)}
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"""
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return self._cooling
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@cooling.setter
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def cooling(self, value):
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"""
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cooling demand in Wh
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:param value: dict{DataFrame(float)}
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"""
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self._cooling = value
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@property
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def external_temperature(self) -> dict:
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"""
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external temperature surrounding the building in grads Celsius
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:return: dict{DataFrame(float)}
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"""
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return self._external_temperature
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@external_temperature.setter
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def external_temperature(self, value):
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"""
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external temperature surrounding the building in grads Celsius
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:param value: dict{DataFrame(float)}
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"""
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self._external_temperature = value
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@property
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def global_horizontal(self) -> dict:
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"""
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global horizontal radiation surrounding the building in W/m2
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:return: dict{DataFrame(float)}
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"""
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return self._global_horizontal
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@global_horizontal.setter
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def global_horizontal(self, value):
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"""
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global horizontal radiation surrounding the building in W/m2
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:param value: dict{DataFrame(float)}
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"""
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self._global_horizontal = value
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@property
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def diffuse(self) -> dict:
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"""
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diffuse radiation surrounding the building in W/m2
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:return: dict{DataFrame(float)}
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"""
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return self._diffuse
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@diffuse.setter
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def diffuse(self, value):
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"""
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diffuse radiation surrounding the building in W/m2
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:param value: dict{DataFrame(float)}
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"""
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self._diffuse = value
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@property
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def beam(self) -> dict:
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"""
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beam radiation surrounding the building in W/m2
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:return: dict{DataFrame(float)}
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"""
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return self._beam
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@beam.setter
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def beam(self, value):
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"""
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beam radiation surrounding the building in W/m2
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:param value: dict{DataFrame(float)}
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"""
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self._beam = value
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