forked from s_ranjbar/city_retrofit
304 lines
7.8 KiB
Python
304 lines
7.8 KiB
Python
"""
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Surface module
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SPDX - License - Identifier: LGPL - 3.0 - or -later
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Copyright © 2022 Concordia CERC group
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Project Coder Guille Gutierrez guillermo.gutierrezmorote@concordia.ca
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Code contributors: Pilar Monsalvete Alvarez de Uribarri pilar.monsalvete@concordia.ca
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"""
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from __future__ import annotations
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import uuid
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import numpy as np
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from typing import List, Union
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from city_model_structure.attributes.polygon import Polygon
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from city_model_structure.attributes.plane import Plane
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from city_model_structure.attributes.point import Point
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import helpers.constants as cte
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class Surface:
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"""
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Surface class
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"""
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def __init__(self, solid_polygon, perimeter_polygon, holes_polygons=None, name=None, surface_type=None, swr=None):
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self._type = surface_type
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self._swr = swr
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self._name = name
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self._id = None
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self._azimuth = None
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self._inclination = None
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self._area_above_ground = None
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self._area_below_ground = None
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self._lower_corner = None
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self._upper_corner = None
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self._shared_surfaces = []
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self._global_irradiance = dict()
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self._perimeter_polygon = perimeter_polygon
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self._holes_polygons = holes_polygons
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self._solid_polygon = solid_polygon
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self._pv_system_installed = None
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self._inverse = None
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# todo: create self._associated_thermal_boundaries and bring the vegetation here instead of in thermal_boundary
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@property
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def name(self):
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"""
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Get the surface name
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:return: str
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"""
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if self._name is None:
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self._name = str(uuid.uuid4())
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return self._name
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@property
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def id(self):
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"""
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Get the surface id
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:return: str
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"""
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if self._id is None:
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raise ValueError('Undefined surface id')
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return self._id
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@id.setter
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def id(self, value):
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"""
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Set the surface id
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:param value: str
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"""
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if value is not None:
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self._id = str(value)
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# todo: implement share surfaces
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@property
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def share_surfaces(self):
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"""
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Raises not implemented error
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"""
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raise NotImplementedError
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@property
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def swr(self) -> Union[None, float]:
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"""
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Get surface short wave reflectance
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:return: None or float
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"""
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return self._swr
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@swr.setter
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def swr(self, value):
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"""
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Set surface short wave reflectance
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:param value: float
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"""
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if value is not None:
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self._swr = float(value)
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def _max_coord(self, axis):
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if axis == 'x':
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axis = 0
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elif axis == 'y':
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axis = 1
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else:
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axis = 2
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max_coordinate = ''
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for point in self.perimeter_polygon.coordinates:
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if max_coordinate == '':
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max_coordinate = point[axis]
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elif max_coordinate < point[axis]:
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max_coordinate = point[axis]
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return max_coordinate
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def _min_coord(self, axis):
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if axis == 'x':
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axis = 0
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elif axis == 'y':
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axis = 1
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else:
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axis = 2
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min_coordinate = ''
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for point in self.perimeter_polygon.coordinates:
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if min_coordinate == '':
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min_coordinate = point[axis]
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elif min_coordinate > point[axis]:
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min_coordinate = point[axis]
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return min_coordinate
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@property
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def lower_corner(self):
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"""
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Get surface's lower corner [x, y, z]
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:return: [float]
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"""
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if self._lower_corner is None:
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self._lower_corner = [self._min_coord('x'), self._min_coord('y'), self._min_coord('z')]
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return self._lower_corner
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@property
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def upper_corner(self):
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"""
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Get surface's upper corner [x, y, z]
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:return: [float]
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"""
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if self._upper_corner is None:
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self._upper_corner = [self._max_coord('x'), self._max_coord('y'), self._max_coord('z')]
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return self._upper_corner
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@property
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def area_above_ground(self):
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"""
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Get surface area above ground in square meters
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:return: float
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"""
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if self._area_above_ground is None:
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self._area_above_ground = self.perimeter_polygon.area - self.area_below_ground
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return self._area_above_ground
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# todo: to be implemented when adding terrains
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@property
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def area_below_ground(self):
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"""
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Get surface area below ground in square meters
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:return: float
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"""
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return 0.0
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@property
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def azimuth(self):
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"""
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Get surface azimuth in radians
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:return: float
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"""
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if self._azimuth is None:
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normal = self.perimeter_polygon.normal
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self._azimuth = np.arctan2(normal[1], normal[0])
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return self._azimuth
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@property
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def inclination(self):
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"""
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Get surface inclination in radians
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:return: float
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"""
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if self._inclination is None:
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self._inclination = np.arccos(self.perimeter_polygon.normal[2])
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return self._inclination
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@property
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def type(self):
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"""
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Get surface type Ground, Wall or Roof
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:return: str
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"""
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# todo: there are more types: internal wall, internal floor... this method must be redefined
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if self._type is None:
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grad = np.rad2deg(self.inclination)
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if grad >= 170:
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self._type = 'Ground'
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elif 80 <= grad <= 100:
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self._type = 'Wall'
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else:
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self._type = 'Roof'
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return self._type
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@property
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def global_irradiance(self) -> dict:
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"""
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Get global irradiance on surface in Wh/m2
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:return: dict{DataFrame(float)}
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"""
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return self._global_irradiance
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@global_irradiance.setter
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def global_irradiance(self, value):
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"""
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Set global irradiance on surface in Wh/m2
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:param value: dict{DataFrame(float)}
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"""
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self._global_irradiance = value
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@property
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def perimeter_polygon(self) -> Polygon:
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"""
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Get a polygon surface defined by the perimeter, merging solid and holes
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:return: Polygon
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"""
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return self._perimeter_polygon
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@property
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def solid_polygon(self) -> Polygon:
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"""
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Get the solid surface
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:return: Polygon
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"""
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return self._solid_polygon
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@solid_polygon.setter
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def solid_polygon(self, value):
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"""
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Set the solid surface
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:return: Polygon
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"""
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self._solid_polygon = value
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@property
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def holes_polygons(self) -> Union[List[Polygon], None]:
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"""
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Get hole surfaces, a list of hole polygons found in the surface
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:return: None, [] or [Polygon]
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None -> not known whether holes exist in reality or not due to low level of detail of input data
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[] -> no holes in the surface
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[Polygon] -> one or more holes in the surface
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"""
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return self._holes_polygons
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@holes_polygons.setter
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def holes_polygons(self, value):
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"""
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Set the hole surfaces
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:param value: [Polygon]
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"""
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self._holes_polygons = value
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@property
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def inverse(self) -> Surface:
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"""
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Get the inverse surface (the same surface pointing backwards)
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:return: Surface
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"""
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if self._inverse is None:
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new_solid_polygon = Polygon(self.solid_polygon.inverse)
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new_perimeter_polygon = Polygon(self.perimeter_polygon.inverse)
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new_holes_polygons = []
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if self.holes_polygons is not None:
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for hole in self.holes_polygons:
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new_holes_polygons.append(Polygon(hole.inverse))
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else:
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new_holes_polygons = None
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self._inverse = Surface(new_solid_polygon, new_perimeter_polygon, new_holes_polygons, cte.VIRTUAL_INTERNAL)
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return self._inverse
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def shared_surfaces(self):
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"""
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Raises not implemented error
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"""
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# todo: check https://trimsh.org/trimesh.collision.html as an option to implement this method
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raise NotImplementedError
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def divide(self, z):
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"""
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Divides a surface at Z plane
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:return: Surface, Surface, Any
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"""
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# todo: recheck this method for LoD3 (windows)
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origin = Point([0, 0, z])
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normal = np.array([0, 0, 1])
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plane = Plane(normal=normal, origin=origin)
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polygon = self.perimeter_polygon
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part_1, part_2, intersection = polygon.divide(plane)
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surface_child = Surface(part_1, part_1, name=self.name, surface_type=self.type)
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rest_surface = Surface(part_2, part_2, name=self.name, surface_type=self.type)
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return surface_child, rest_surface, intersection
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