forked from s_ranjbar/city_retrofit
814 lines
25 KiB
Python
814 lines
25 KiB
Python
"""
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primitives.py
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----------------
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Subclasses of Trimesh objects that are parameterized as primitives.
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Useful because you can move boxes and spheres around, and then use
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trimesh operations on them at any point.
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"""
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import numpy as np
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import pprint
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import copy
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from . import util
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from . import sample
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from . import caching
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from . import inertia
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from . import creation
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from . import triangles
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from . import transformations as tf
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from .base import Trimesh
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from .constants import log, tol
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class _Primitive(Trimesh):
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"""
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Geometric _Primitives which are a subclass of Trimesh.
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Mesh is generated lazily when vertices or faces are requested.
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"""
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# ignore superclass copy directives
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__copy__ = None
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__deepcopy__ = None
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def __init__(self, *args, **kwargs):
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super(_Primitive, self).__init__(*args, **kwargs)
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self._data.clear()
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self._validate = False
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def __repr__(self):
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return '<trimesh.primitives.{}>'.format(type(self).__name__)
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@property
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def faces(self):
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stored = self._cache['faces']
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if util.is_shape(stored, (-1, 3)):
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return stored
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self._create_mesh()
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return self._cache['faces']
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@faces.setter
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def faces(self, values):
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log.warning('Primitive faces are immutable! Not setting!')
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@property
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def vertices(self):
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stored = self._cache['vertices']
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if util.is_shape(stored, (-1, 3)):
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return stored
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self._create_mesh()
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return self._cache['vertices']
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@vertices.setter
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def vertices(self, values):
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if values is not None:
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log.warning('Primitive vertices are immutable! Not setting!')
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@property
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def face_normals(self):
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# we need to avoid the logic in the superclass that
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# is specific to the data model prioritizing faces
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stored = self._cache['face_normals']
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if util.is_shape(stored, (-1, 3)):
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return stored
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# just calculate if not stored
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unit, valid = triangles.normals(self.triangles)
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normals = np.zeros((len(valid), 3))
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normals[valid] = unit
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# store and return
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self._cache['face_normals'] = normals
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return normals
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@face_normals.setter
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def face_normals(self, values):
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if values is not None:
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log.warning('Primitive face normals are immutable! Not setting!')
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def copy(self, **kwargs):
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"""
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Return a copy of the Primitive object.
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Returns
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-------------
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copied : object
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Copy of current primitive
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"""
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return copy.deepcopy(self)
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def to_mesh(self):
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"""
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Return a copy of the Primitive object as a Trimesh object.
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"""
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result = Trimesh(vertices=self.vertices.copy(),
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faces=self.faces.copy(),
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face_normals=self.face_normals.copy(),
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process=False)
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return result
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def apply_transform(self, matrix):
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"""
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Apply a transform to the current primitive by
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setting self.transform
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Parameters
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------------
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matrix: (4,4) float
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Homogeneous transformation
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"""
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matrix = np.asanyarray(matrix, order='C', dtype=np.float64)
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if matrix.shape != (4, 4):
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raise ValueError('Transformation matrix must be (4,4)!')
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if util.allclose(matrix, np.eye(4), 1e-8):
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log.debug('apply_transform received identity matrix')
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return
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new_transform = np.dot(matrix, self.primitive.transform)
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self.primitive.transform = new_transform
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return self
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def _create_mesh(self):
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raise ValueError('Primitive doesn\'t define mesh creation!')
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class _PrimitiveAttributes(object):
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"""
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Hold the mutable data which defines a primitive.
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"""
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def __init__(self, parent, defaults, kwargs):
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self._data = parent._data
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self._defaults = defaults
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self._parent = parent
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self._data.update(defaults)
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self._mutable = True
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for key, value in kwargs.items():
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if key in defaults:
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self._data[key] = util.convert_like(
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value, defaults[key])
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# if configured as immutable, apply setting after instantiation values
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# are set
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if 'mutable' in kwargs:
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self._mutable = bool(kwargs['mutable'])
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@property
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def __doc__(self):
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# this is generated dynamically as the format operation can be surprisingly
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# slow and if generated in __init__ it is called a lot of times
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# when we didn't really need to generate it
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doc = (
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'Store the attributes of a {name} object.\n\n' +
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'When these values are changed, the mesh geometry will \n' +
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'automatically be updated to reflect the new values.\n\n' +
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'Available properties and their default values are:\n {defaults}' +
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'\n\nExample\n---------------\n' +
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'p = trimesh.primitives.{name}()\n' +
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'p.primitive.radius = 10\n' +
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'\n').format(
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name=self._parent.__class__.__name__,
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defaults=pprint.pformat(
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self._defaults,
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width=-1)[1:-1])
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return doc
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def __getattr__(self, key):
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if '_' in key:
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return super(_PrimitiveAttributes, self).__getattr__(key)
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elif key in self._defaults:
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return util.convert_like(self._data[key], self._defaults[key])
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return super(_PrimitiveAttributes, self).__getattr__(key)
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def __setattr__(self, key, value):
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if '_' in key:
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return super(_PrimitiveAttributes, self).__setattr__(key, value)
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elif key in self._defaults:
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if self._mutable:
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self._data[key] = util.convert_like(value,
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self._defaults[key])
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else:
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raise ValueError(
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'Primitive is configured as immutable! Cannot set attribute!')
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else:
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keys = list(self._defaults.keys())
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raise ValueError(
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'Only default attributes {} can be set!'.format(keys))
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def to_kwargs(self):
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"""
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Return a dict with copies of kwargs for the current
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Primitive.
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Returns
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------------
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kwargs : dict
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Arguments to reconstruct current PrimitiveAttributes
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"""
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return {k: copy.deepcopy(self._data[k])
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for k in self._defaults.keys()}
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def __dir__(self):
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result = sorted(dir(type(self)) +
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list(self._defaults.keys()))
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return result
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class Cylinder(_Primitive):
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def __init__(self, *args, **kwargs):
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"""
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Create a Cylinder Primitive, a subclass of Trimesh.
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Parameters
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-------------
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radius : float
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Radius of cylinder
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height : float
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Height of cylinder
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transform : (4, 4) float
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Homogeneous transformation matrix
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sections : int
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Number of facets in circle
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"""
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super(Cylinder, self).__init__(*args, **kwargs)
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defaults = {'height': 10.0,
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'radius': 1.0,
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'transform': np.eye(4),
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'sections': 32}
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self.primitive = _PrimitiveAttributes(self,
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defaults,
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kwargs)
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@caching.cache_decorator
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def volume(self):
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"""
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The analytic volume of the cylinder primitive.
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Returns
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---------
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volume : float
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Volume of the cylinder
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"""
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volume = ((np.pi * self.primitive.radius ** 2) *
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self.primitive.height)
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return volume
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@caching.cache_decorator
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def moment_inertia(self):
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"""
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The analytic inertia tensor of the cylinder primitive.
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Returns
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----------
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tensor: (3,3) float, 3D inertia tensor
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"""
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tensor = inertia.cylinder_inertia(
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mass=self.volume,
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radius=self.primitive.radius,
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height=self.primitive.height,
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transform=self.primitive.transform)
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return tensor
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@caching.cache_decorator
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def direction(self):
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"""
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The direction of the cylinder's axis.
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Returns
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--------
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axis: (3,) float, vector along the cylinder axis
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"""
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axis = np.dot(self.primitive.transform, [0, 0, 1, 0])[:3]
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return axis
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@property
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def segment(self):
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"""
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A line segment which if inflated by cylinder radius
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would represent the cylinder primitive.
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Returns
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-------------
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segment : (2, 3) float
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Points representing a single line segment
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"""
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# half the height
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half = self.primitive.height / 2.0
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# apply the transform to the Z- aligned segment
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points = np.dot(
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self.primitive.transform,
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np.transpose([[0, 0, -half, 1], [0, 0, half, 1]])).T[:, :3]
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return points
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def buffer(self, distance):
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"""
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Return a cylinder primitive which covers the source cylinder
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by distance: radius is inflated by distance, height by twice
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the distance.
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Parameters
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------------
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distance : float
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Distance to inflate cylinder radius and height
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Returns
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-------------
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buffered : Cylinder
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Cylinder primitive inflated by distance
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"""
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distance = float(distance)
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buffered = Cylinder(
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height=self.primitive.height + distance * 2,
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radius=self.primitive.radius + distance,
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transform=self.primitive.transform.copy())
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return buffered
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def _create_mesh(self):
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log.debug('creating mesh for Cylinder primitive')
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mesh = creation.cylinder(radius=self.primitive.radius,
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height=self.primitive.height,
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sections=self.primitive.sections,
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transform=self.primitive.transform)
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self._cache['vertices'] = mesh.vertices
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self._cache['faces'] = mesh.faces
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self._cache['face_normals'] = mesh.face_normals
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class Capsule(_Primitive):
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def __init__(self, *args, **kwargs):
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"""
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Create a Capsule Primitive, a subclass of Trimesh.
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Parameters
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----------
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radius: float, radius of cylinder
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height: float, height of cylinder
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transform: (4,4) float, transformation matrix
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sections: int, number of facets in circle
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"""
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super(Capsule, self).__init__(*args, **kwargs)
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defaults = {'height': 1.0,
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'radius': 1.0,
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'transform': np.eye(4),
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'sections': 32}
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self.primitive = _PrimitiveAttributes(self,
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defaults,
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kwargs)
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@caching.cache_decorator
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def direction(self):
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"""
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The direction of the capsule's axis.
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Returns
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--------
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axis: (3,) float, vector along the cylinder axis
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"""
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axis = np.dot(self.primitive.transform, [0, 0, 1, 0])[:3]
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return axis
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def _create_mesh(self):
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log.debug('creating mesh for Capsule primitive')
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mesh = creation.capsule(radius=self.primitive.radius,
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height=self.primitive.height)
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mesh.apply_transform(self.primitive.transform)
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self._cache['vertices'] = mesh.vertices
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self._cache['faces'] = mesh.faces
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self._cache['face_normals'] = mesh.face_normals
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class Sphere(_Primitive):
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def __init__(self, *args, **kwargs):
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"""
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Create a Sphere Primitive, a subclass of Trimesh.
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Parameters
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----------
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radius: float, radius of sphere
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center: (3,) float, center of sphere
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subdivisions: int, number of subdivisions for icosphere. Default is 3
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"""
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super(Sphere, self).__init__(*args, **kwargs)
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defaults = {'radius': 1.0,
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'center': np.zeros(3, dtype=np.float64),
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'subdivisions': 3}
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self.primitive = _PrimitiveAttributes(self,
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defaults,
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kwargs)
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def apply_transform(self, matrix):
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"""
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Apply a transform to the sphere primitive
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Parameters
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------------
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matrix: (4,4) float, homogeneous transformation
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"""
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matrix = np.asanyarray(matrix, dtype=np.float64)
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if matrix.shape != (4, 4):
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raise ValueError('shape must be 4,4')
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center = np.dot(matrix,
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np.append(self.primitive.center, 1.0))[:3]
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self.primitive.center = center
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@property
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def bounds(self):
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# no docstring so will inherit Trimesh docstring
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# return exact bounds from primitive center and radius (rather than faces)
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# self.extents will also use this information
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bounds = np.array([self.primitive.center - self.primitive.radius,
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self.primitive.center + self.primitive.radius])
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return bounds
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@property
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def bounding_box_oriented(self):
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# for a sphere the oriented bounding box is the same as the axis aligned
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# bounding box, and a sphere is the absolute slowest case for the OBB calculation
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# as it is a convex surface with a ton of face normals that all need to
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# be checked
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return self.bounding_box
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@caching.cache_decorator
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def area(self):
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"""
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Surface area of the current sphere primitive.
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Returns
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--------
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area: float, surface area of the sphere Primitive
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"""
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area = 4.0 * np.pi * (self.primitive.radius ** 2)
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return area
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@caching.cache_decorator
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def volume(self):
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"""
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Volume of the current sphere primitive.
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Returns
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--------
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volume: float, volume of the sphere Primitive
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"""
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volume = (4.0 * np.pi * (self.primitive.radius ** 3)) / 3.0
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return volume
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@caching.cache_decorator
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def moment_inertia(self):
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"""
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The analytic inertia tensor of the sphere primitive.
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Returns
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----------
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tensor: (3,3) float, 3D inertia tensor
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"""
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tensor = inertia.sphere_inertia(mass=self.volume,
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radius=self.primitive.radius)
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return tensor
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def _create_mesh(self):
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log.debug('creating mesh for Sphere primitive')
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unit = creation.icosphere(subdivisions=self.primitive.subdivisions)
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unit.vertices *= self.primitive.radius
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unit.vertices += self.primitive.center
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self._cache['vertices'] = unit.vertices
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self._cache['faces'] = unit.faces
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self._cache['face_normals'] = unit.face_normals
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class Box(_Primitive):
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def __init__(self, *args, **kwargs):
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"""
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Create a Box Primitive, a subclass of Trimesh
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Parameters
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----------
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extents: (3,) float, size of box
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transform: (4,4) float, transformation matrix for box center
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"""
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super(Box, self).__init__(*args, **kwargs)
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defaults = {'transform': np.eye(4),
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'extents': np.ones(3)}
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self.primitive = _PrimitiveAttributes(self,
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defaults,
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kwargs)
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def sample_volume(self, count):
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"""
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Return random samples from inside the volume of the box.
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Parameters
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-------------
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count : int
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Number of samples to return
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Returns
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----------
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samples : (count, 3) float
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Points inside the volume
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"""
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samples = sample.volume_rectangular(
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extents=self.primitive.extents,
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count=count,
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transform=self.primitive.transform)
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return samples
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def sample_grid(self, count=None, step=None):
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"""
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Return a 3D grid which is contained by the box.
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Samples are either 'step' distance apart, or there are
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'count' samples per box side.
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Parameters
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-----------
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count : int or (3,) int
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If specified samples are spaced with np.linspace
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step : float or (3,) float
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If specified samples are spaced with np.arange
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Returns
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-----------
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grid : (n, 3) float
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Points inside the box
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"""
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if (count is not None and
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step is not None):
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raise ValueError('only step OR count can be specified!')
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# create pre- transform bounds from extents
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bounds = np.array([-self.primitive.extents,
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self.primitive.extents]) * .5
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if step is not None:
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grid = util.grid_arange(bounds, step=step)
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elif count is not None:
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grid = util.grid_linspace(bounds, count=count)
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else:
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raise ValueError('either count or step must be specified!')
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transformed = tf.transform_points(
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grid, matrix=self.primitive.transform)
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return transformed
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@property
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def is_oriented(self):
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"""
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Returns whether or not the current box is rotated at all.
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"""
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if util.is_shape(self.primitive.transform, (4, 4)):
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return not np.allclose(self.primitive.transform[
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0:3, 0:3], np.eye(3))
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else:
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return False
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@caching.cache_decorator
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def volume(self):
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"""
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Volume of the box Primitive.
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Returns
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--------
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volume: float, volume of box
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"""
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volume = float(np.product(self.primitive.extents))
|
|
return volume
|
|
|
|
def _create_mesh(self):
|
|
log.debug('creating mesh for Box primitive')
|
|
box = creation.box(extents=self.primitive.extents,
|
|
transform=self.primitive.transform)
|
|
|
|
self._cache['vertices'] = box.vertices
|
|
self._cache['faces'] = box.faces
|
|
self._cache['face_normals'] = box.face_normals
|
|
|
|
def as_outline(self):
|
|
"""
|
|
Return a Path3D containing the outline of the box.
|
|
|
|
Returns
|
|
-----------
|
|
outline : trimesh.path.Path3D
|
|
Outline of box primitive
|
|
"""
|
|
# do the import in function to keep soft dependency
|
|
from .path.creation import box_outline
|
|
# return outline with same size as primitive
|
|
return box_outline(
|
|
extents=self.primitive.extents,
|
|
transform=self.primitive.transform)
|
|
|
|
|
|
class Extrusion(_Primitive):
|
|
|
|
def __init__(self, triangle_args=None, *args, **kwargs):
|
|
"""
|
|
Create an Extrusion primitive, which
|
|
is a subclass of Trimesh.
|
|
|
|
Parameters
|
|
----------
|
|
polygon : shapely.geometry.Polygon
|
|
Polygon to extrude
|
|
transform : (4,4) float
|
|
Transform to apply after extrusion
|
|
height : float
|
|
Height to extrude polygon by
|
|
triangle_args : str
|
|
Arguments to pass to triangle
|
|
"""
|
|
# do the import here, fail early if Shapely isn't installed
|
|
from shapely.geometry import Point
|
|
super(Extrusion, self).__init__(*args, **kwargs)
|
|
# save arguments for triangulation
|
|
self.triangle_args = triangle_args
|
|
# set default values
|
|
defaults = {'polygon': Point([0, 0]).buffer(1.0),
|
|
'transform': np.eye(4),
|
|
'height': 1.0}
|
|
self.primitive = _PrimitiveAttributes(self,
|
|
defaults,
|
|
kwargs)
|
|
|
|
@caching.cache_decorator
|
|
def area(self):
|
|
"""
|
|
The surface area of the primitive extrusion.
|
|
|
|
Calculated from polygon and height to avoid mesh creation.
|
|
|
|
Returns
|
|
----------
|
|
area: float
|
|
Surface area of 3D extrusion
|
|
"""
|
|
# area of the sides of the extrusion
|
|
area = abs(self.primitive.height *
|
|
self.primitive.polygon.length)
|
|
# area of the two caps of the extrusion
|
|
area += self.primitive.polygon.area * 2
|
|
return area
|
|
|
|
@caching.cache_decorator
|
|
def volume(self):
|
|
"""
|
|
The volume of the Extrusion primitive.
|
|
Calculated from polygon and height to avoid mesh creation.
|
|
|
|
Returns
|
|
----------
|
|
volume : float
|
|
Volume of 3D extrusion
|
|
"""
|
|
# height may be negative
|
|
volume = abs(self.primitive.polygon.area *
|
|
self.primitive.height)
|
|
return volume
|
|
|
|
@caching.cache_decorator
|
|
def direction(self):
|
|
"""
|
|
Based on the extrudes transform what is the
|
|
vector along which the polygon will be extruded.
|
|
|
|
Returns
|
|
---------
|
|
direction : (3,) float
|
|
Unit direction vector
|
|
"""
|
|
# only consider rotation and signed height
|
|
direction = np.dot(
|
|
self.primitive.transform[:3, :3],
|
|
[0.0, 0.0, np.sign(self.primitive.height)])
|
|
return direction
|
|
|
|
@property
|
|
def origin(self):
|
|
"""
|
|
Based on the extrude transform what is the
|
|
origin of the plane it is extruded from.
|
|
|
|
Returns
|
|
-----------
|
|
origin : (3,) float
|
|
Origin of extrusion plane
|
|
"""
|
|
return self.primitive.transform[:3, 3]
|
|
|
|
@caching.cache_decorator
|
|
def bounding_box_oriented(self):
|
|
# no docstring for inheritance
|
|
# calculate OBB using 2D polygon and known axis
|
|
from . import bounds
|
|
# find the 2D bounding box using the polygon
|
|
to_origin, box = bounds.oriented_bounds_2D(
|
|
self.primitive.polygon.exterior.coords)
|
|
# 3D extents
|
|
extents = np.append(box, abs(self.primitive.height))
|
|
# calculate to_3D transform from 2D obb
|
|
rotation_Z = np.linalg.inv(tf.planar_matrix_to_3D(to_origin))
|
|
rotation_Z[2, 3] = self.primitive.height / 2.0
|
|
# combine the 2D OBB transformation with the 2D projection transform
|
|
to_3D = np.dot(self.primitive.transform, rotation_Z)
|
|
obb = Box(transform=to_3D,
|
|
extents=extents,
|
|
mutable=False)
|
|
return obb
|
|
|
|
def slide(self, distance):
|
|
"""
|
|
Alter the transform of the current extrusion to slide it
|
|
along its extrude_direction vector
|
|
|
|
Parameters
|
|
-----------
|
|
distance : float
|
|
Distance along self.extrude_direction to move
|
|
"""
|
|
distance = float(distance)
|
|
translation = np.eye(4)
|
|
translation[2, 3] = distance
|
|
new_transform = np.dot(self.primitive.transform.copy(),
|
|
translation.copy())
|
|
self.primitive.transform = new_transform
|
|
|
|
def buffer(self, distance, distance_height=None, **kwargs):
|
|
"""
|
|
Return a new Extrusion object which is expanded in profile
|
|
and in height by a specified distance.
|
|
|
|
Parameters
|
|
--------------
|
|
distance : float
|
|
Distance to buffer polygon
|
|
distance_height : float
|
|
Distance to buffer above and below extrusion
|
|
kwargs : dict
|
|
Passed to Extrusion constructor
|
|
|
|
Returns
|
|
----------
|
|
buffered : primitives.Extrusion
|
|
Extrusion object with new values
|
|
"""
|
|
distance = float(distance)
|
|
# if not specified use same distance for everything
|
|
if distance_height is None:
|
|
distance_height = distance
|
|
|
|
# start with current height
|
|
height = self.primitive.height
|
|
# if current height is negative offset by negative amount
|
|
height += np.sign(height) * 2.0 * distance_height
|
|
|
|
# create a new extrusion with a buffered polygon
|
|
# use type(self) vs Extrusion to handle subclasses
|
|
buffered = type(self)(
|
|
transform=self.primitive.transform.copy(),
|
|
polygon=self.primitive.polygon.buffer(distance),
|
|
height=height,
|
|
**kwargs)
|
|
|
|
# slide the stock along the axis
|
|
buffered.slide(-np.sign(height) * distance_height)
|
|
|
|
return buffered
|
|
|
|
def _create_mesh(self):
|
|
log.debug('creating mesh for Extrusion primitive')
|
|
# extrude the polygon along Z
|
|
mesh = creation.extrude_polygon(
|
|
polygon=self.primitive.polygon,
|
|
height=self.primitive.height,
|
|
transform=self.primitive.transform,
|
|
triangle_args=self.triangle_args)
|
|
|
|
# check volume here in unit tests
|
|
if tol.strict and mesh.volume < 0.0:
|
|
raise ValueError('matrix inverted mesh!')
|
|
|
|
# cache mesh geometry in the primitive
|
|
self._cache['vertices'] = mesh.vertices
|
|
self._cache['faces'] = mesh.faces
|