city_retrofit/city_model_structure/attributes/polyhedron.py

250 lines
6.8 KiB
Python

"""
Polyhedron module
SPDX - License - Identifier: LGPL - 3.0 - or -later
Copyright © 2020 Project Author Guille Gutierrez guillermo.gutierrezmorote@concordia.ca
"""
import numpy as np
from trimesh import Trimesh
from helpers.geometry_helper import GeometryHelper
from helpers.configuration_helper import ConfigurationHelper
from city_model_structure.attributes.surface import Surface
class Polyhedron:
"""
Polyhedron class
"""
def __init__(self, surfaces):
self._surfaces = list(surfaces)
self._polygons = [s.polygon for s in surfaces]
self._polyhedron = None
self._volume = None
self._faces = None
self._vertices = None
self._mesh = None
self._centroid = None
self._max_z = None
self._max_y = None
self._max_x = None
self._min_z = None
self._min_y = None
self._min_x = None
self._geometry = GeometryHelper(delta=0.0, area_delta=0.5)
def _position_of(self, point, face):
vertices = self.vertices
for i in range(len(vertices)):
# ensure not duplicated vertex
if i not in face and self._geometry.almost_equal(vertices[i], point):
return i
return -1
@property
def vertices(self) -> np.ndarray:
"""
Polyhedron vertices
:return: np.ndarray(int)
"""
if self._vertices is None:
vertices, self._vertices = [], []
_ = [vertices.extend(s.points) for s in self._surfaces]
for vertex_1 in vertices:
found = False
for vertex_2 in self._vertices:
found = False
if self._geometry.almost_equal(vertex_1, vertex_2):
found = True
break
if not found:
self._vertices.append(vertex_1)
self._vertices = np.asarray(self._vertices)
return self._vertices
@staticmethod
def _point(coordinates):
return coordinates[0], coordinates[1], coordinates[2]
def _ground_coordinates(self, surface):
for point in surface.points:
print(point[0] - self.min_x, point[1] - self.min_y, point[2] - self.min_z)
def _triangulate(self, surface):
triangles = []
triangles_count = len(surface.points) - 2
points_list = surface.points_list
point_index = 0
area = surface.area
while len(triangles) < triangles_count:
# select a triangle starting at point index
triangle_points = ' '.join(str(e) for e in [*points_list[point_index:point_index + 9]])
# remove the middle vertex from previous triangle
rest_points = ' '.join(str(e) for e in [*points_list[0:point_index+3], *points_list[point_index+6:]])
triangular_surface = Surface(triangle_points, remove_last=False)
rest_surface = Surface(rest_points, remove_last=False)
t_area = triangular_surface.area
if t_area == 0 and self._geometry.almost_same_area(area, (t_area + rest_surface.area)):
area = rest_surface.area
triangles.append(triangular_surface)
points_list = rest_surface.points_list
if len(rest_surface.points) == 3:
triangles.append(rest_surface)
point_index = 0
else:
point_index = point_index + 3
return triangles
@property
def faces(self) -> [[int]]:
"""
Polyhedron faces
:return: [[int]]
"""
if self._faces is None:
self._faces = []
for surface in self._surfaces:
face = []
points = surface.points
if len(points) != 3:
sub_surfaces = self._triangulate(surface)
for sub_surface in sub_surfaces:
face = []
points = sub_surface.points
for point in points:
face.append(self._position_of(point, face))
self._faces.append(face)
else:
for point in points:
face.append(self._position_of(point, face))
self._faces.append(face)
return self._faces
@property
def _polyhedron_mesh(self):
if self._mesh is None:
self._mesh = Trimesh(vertices=self.vertices, faces=self.faces)
return self._mesh
@property
def volume(self):
"""
Polyhedron volume in cubic meters
:return: float
"""
if self._volume is None:
if not self._polyhedron_mesh.is_volume:
self._volume = np.inf
else:
self._volume = self._polyhedron_mesh.volume
return self._volume
@property
def max_z(self):
"""
Polyhedron maximal z value
:return: float
"""
if self._max_z is None:
self._max_z = ConfigurationHelper().min_coordinate
for surface in self._surfaces:
for point in surface.points:
if self._max_z < point[2]:
self._max_z = point[2]
return self._max_z
@property
def max_y(self):
"""
Polyhedron maximal y value
:return: float
"""
if self._max_y is None:
self._max_y = ConfigurationHelper().min_coordinate
for surface in self._surfaces:
for point in surface.points:
if self._max_y < point[1]:
self._max_y = point[1]
return self._max_y
@property
def max_x(self):
"""
Polyhedron maximal x value
:return: float
"""
if self._max_x is None:
self._max_x = ConfigurationHelper().min_coordinate
for surface in self._surfaces:
for point in surface.points:
self._max_x = max(self._max_x, point[0])
return self._max_x
@property
def min_z(self):
"""
Polyhedron minimal z value
:return: float
"""
if self._min_z is None:
self._min_z = self.max_z
for surface in self._surfaces:
for point in surface.points:
if self._min_z > point[2]:
self._min_z = point[2]
return self._min_z
@property
def min_y(self):
"""
Polyhedron minimal y value
:return: float
"""
if self._min_y is None:
self._min_y = self.max_y
for surface in self._surfaces:
for point in surface.points:
if self._min_y > point[1]:
self._min_y = point[1]
return self._min_y
@property
def min_x(self):
"""
Polyhedron minimal x value
:return: float
"""
if self._min_x is None:
self._min_x = self.max_x
for surface in self._surfaces:
for point in surface.points:
if self._min_x > point[0]:
self._min_x = point[0]
return self._min_x
@property
def centroid(self):
"""
Polyhedron centroid
:return: [x,y,z]
"""
return [self.max_x - self.min_x, self.max_y - self.min_y, self.max_z - self.min_z]
def stl_export(self, full_path):
"""
Export the polyhedron to stl given file
:param full_path: str
:return: None
"""
self._polyhedron_mesh.export(full_path, 'stl_ascii')
def obj_export(self, full_path):
"""
Export the polyhedron to obj given file
:param full_path: str
:return: None
"""
self._polyhedron_mesh.export(full_path, 'obj')
def show(self):
self._polyhedron_mesh.show()