city_retrofit/venv/lib/python3.7/site-packages/trimesh/poses.py

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"""
poses.py
-----------
Find stable orientations of meshes.
"""
import numpy as np
from .triangles import points_to_barycentric
try:
import networkx as nx
except BaseException as E:
# create a dummy module which will raise the ImportError
# or other exception only when someone tries to use networkx
from .exceptions import ExceptionModule
nx = ExceptionModule(E)
def compute_stable_poses(mesh,
center_mass=None,
sigma=0.0,
n_samples=1,
threshold=0.0):
"""
Computes stable orientations of a mesh and their quasi-static probabilites.
This method samples the location of the center of mass from a multivariate
gaussian with the mean at the center of mass, and a covariance
equal to and identity matrix times sigma, over n_samples.
For each sample, it computes the stable resting poses of the mesh on a
a planar workspace and evaluates the probabilities of landing in
each pose if the object is dropped onto the table randomly.
This method returns the 4x4 homogeneous transform matrices that place
the shape against the planar surface with the z-axis pointing upwards
and a list of the probabilities for each pose.
The transforms and probabilties that are returned are sorted, with the
most probable pose first.
Parameters
----------
mesh : trimesh.Trimesh
The target mesh
com : (3,) float
Rhe object center of mass. If None, this method
assumes uniform density and watertightness and
computes a center of mass explicitly
sigma : float
Rhe covariance for the multivariate gaussian used
to sample center of mass locations
n_samples : int
The number of samples of the center of mass location
threshold : float
The probability value at which to threshold
returned stable poses
Returns
-------
transforms : (n, 4, 4) float
The homogeneous matrices that transform the
object to rest in a stable pose, with the
new z-axis pointing upwards from the table
and the object just touching the table.
probs : (n,) float
Probability in (0, 1) for each pose
"""
# save convex hull mesh to avoid a cache check
cvh = mesh.convex_hull
if center_mass is None:
center_mass = mesh.center_mass
# Sample center of mass, rejecting points outside of conv hull
sample_coms = []
while len(sample_coms) < n_samples:
remaining = n_samples - len(sample_coms)
coms = np.random.multivariate_normal(center_mass,
sigma * np.eye(3),
remaining)
for c in coms:
dots = np.einsum('ij,ij->i',
c - cvh.triangles_center,
cvh.face_normals)
if np.all(dots < 0):
sample_coms.append(c)
norms_to_probs = {} # Map from normal to probabilities
# For each sample, compute the stable poses
for sample_com in sample_coms:
# Create toppling digraph
dg = _create_topple_graph(cvh, sample_com)
# Propagate probabilites to sink nodes with a breadth-first traversal
nodes = [n for n in dg.nodes() if dg.in_degree(n) == 0]
n_iters = 0
while len(nodes) > 0 and n_iters <= len(mesh.faces):
new_nodes = []
for node in nodes:
if dg.out_degree(node) == 0:
continue
successor = next(iter(dg.successors(node)))
dg.nodes[successor]['prob'] += dg.nodes[node]['prob']
dg.nodes[node]['prob'] = 0.0
new_nodes.append(successor)
nodes = new_nodes
n_iters += 1
# Collect stable poses
for node in dg.nodes():
if dg.nodes[node]['prob'] > 0.0:
normal = cvh.face_normals[node]
prob = dg.nodes[node]['prob']
key = tuple(np.around(normal, decimals=3))
if key in norms_to_probs:
norms_to_probs[key]['prob'] += 1.0 / n_samples * prob
else:
norms_to_probs[key] = {
'prob': 1.0 / n_samples * prob,
'normal': normal
}
transforms = []
probs = []
# Filter stable poses
for key in norms_to_probs:
prob = norms_to_probs[key]['prob']
if prob > threshold:
tf = np.eye(4)
# Compute a rotation matrix for this stable pose
z = -1.0 * norms_to_probs[key]['normal']
x = np.array([-z[1], z[0], 0])
if np.linalg.norm(x) == 0.0:
x = np.array([1, 0, 0])
else:
x = x / np.linalg.norm(x)
y = np.cross(z, x)
y = y / np.linalg.norm(y)
tf[:3, :3] = np.array([x, y, z])
# Compute the necessary translation for this stable pose
m = cvh.copy()
m.apply_transform(tf)
z = -m.bounds[0][2]
tf[:3, 3] = np.array([0, 0, z])
transforms.append(tf)
probs.append(prob)
# Sort the results
transforms = np.array(transforms)
probs = np.array(probs)
inds = np.argsort(-probs)
return transforms[inds], probs[inds]
def _orient3dfast(plane, pd):
"""
Performs a fast 3D orientation test.
Parameters
----------
plane: (3,3) float, three points in space that define a plane
pd: (3,) float, a single point
Returns
-------
result: float, if greater than zero then pd is above the plane through
the given three points, if less than zero then pd is below
the given plane, and if equal to zero then pd is on the
given plane.
"""
pa, pb, pc = plane
adx = pa[0] - pd[0]
bdx = pb[0] - pd[0]
cdx = pc[0] - pd[0]
ady = pa[1] - pd[1]
bdy = pb[1] - pd[1]
cdy = pc[1] - pd[1]
adz = pa[2] - pd[2]
bdz = pb[2] - pd[2]
cdz = pc[2] - pd[2]
return (adx * (bdy * cdz - bdz * cdy)
+ bdx * (cdy * adz - cdz * ady)
+ cdx * (ady * bdz - adz * bdy))
def _compute_static_prob(tri, com):
"""
For an object with the given center of mass, compute
the probability that the given tri would be the first to hit the
ground if the object were dropped with a pose chosen uniformly at random.
Parameters
----------
tri: (3,3) float, the vertices of a triangle
cm: (3,) float, the center of mass of the object
Returns
-------
prob: float, the probability in [0,1] for the given triangle
"""
sv = [(v - com) / np.linalg.norm(v - com) for v in tri]
# Use L'Huilier's Formula to compute spherical area
a = np.arccos(min(1, max(-1, np.dot(sv[0], sv[1]))))
b = np.arccos(min(1, max(-1, np.dot(sv[1], sv[2]))))
c = np.arccos(min(1, max(-1, np.dot(sv[2], sv[0]))))
s = (a + b + c) / 2.0
# Prevents weirdness with arctan
try:
return 1.0 / np.pi * np.arctan(np.sqrt(np.tan(s / 2) * np.tan(
(s - a) / 2) * np.tan((s - b) / 2) * np.tan((s - c) / 2)))
except BaseException:
s = s + 1e-8
return 1.0 / np.pi * np.arctan(np.sqrt(np.tan(s / 2) * np.tan(
(s - a) / 2) * np.tan((s - b) / 2) * np.tan((s - c) / 2)))
def _create_topple_graph(cvh_mesh, com):
"""
Constructs a toppling digraph for the given convex hull mesh and
center of mass.
Each node n_i in the digraph corresponds to a face f_i of the mesh and is
labelled with the probability that the mesh will land on f_i if dropped
randomly. Not all faces are stable, and node n_i has a directed edge to
node n_j if the object will quasi-statically topple from f_i to f_j if it
lands on f_i initially.
This computation is described in detail in
http://goldberg.berkeley.edu/pubs/eps.pdf.
Parameters
----------
cvh_mesh : trimesh.Trimesh
Rhe convex hull of the target shape
com : (3,) float
The 3D location of the target shape's center of mass
Returns
-------
graph : networkx.DiGraph
Graph representing static probabilities and toppling
order for the convex hull
"""
adj_graph = nx.Graph()
topple_graph = nx.DiGraph()
# Create face adjacency graph
face_pairs = cvh_mesh.face_adjacency
edges = cvh_mesh.face_adjacency_edges
graph_edges = []
for fp, e in zip(face_pairs, edges):
verts = cvh_mesh.vertices[e]
graph_edges.append([fp[0], fp[1], {'verts': verts}])
adj_graph.add_edges_from(graph_edges)
# Compute static probabilities of landing on each face
for i, tri in enumerate(cvh_mesh.triangles):
prob = _compute_static_prob(tri, com)
topple_graph.add_node(i, prob=prob)
# Compute COM projections onto planes of each triangle in cvh_mesh
proj_dists = np.einsum('ij,ij->i', cvh_mesh.face_normals,
com - cvh_mesh.triangles[:, 0])
proj_coms = com - np.einsum('i,ij->ij', proj_dists, cvh_mesh.face_normals)
barys = points_to_barycentric(cvh_mesh.triangles, proj_coms)
unstable_face_indices = np.where(np.any(barys < 0, axis=1))[0]
# For each unstable face, compute the face it topples to
for fi in unstable_face_indices:
proj_com = proj_coms[fi]
centroid = cvh_mesh.triangles_center[fi]
norm = cvh_mesh.face_normals[fi]
for tfi in adj_graph[fi]:
v1, v2 = adj_graph[fi][tfi]['verts']
if np.dot(np.cross(v1 - centroid, v2 - centroid), norm) < 0:
tmp = v2
v2 = v1
v1 = tmp
plane1 = [centroid, v1, v1 + norm]
plane2 = [centroid, v2 + norm, v2]
if _orient3dfast(plane1, proj_com) >= 0 and _orient3dfast(
plane2, proj_com) >= 0:
break
topple_graph.add_edge(fi, tfi)
return topple_graph