Merge branch 'undefined' into 'master'

Updated code by Behnam

See merge request Guille/libs!2
This commit is contained in:
Guillermo Gutierrez Morote 2021-04-12 09:55:13 -04:00
commit dcf23c239b

View File

@ -5,13 +5,13 @@ Copyright © 2020 Project Author Guille Gutierrez guillermo.gutierrezmorote@conc
"""
import numpy as np
import xmltodict
import time
from city_model_structure.city import City
from city_model_structure.building import Building
from city_model_structure.attributes.surface import Surface
from helpers.geometry_helper import GeometryHelper
from city_model_structure.attributes.polygon import Polygon
from city_model_structure.attributes.thermal_zone import ThermalZone
class CityGml:
@ -70,48 +70,51 @@ class CityGml:
City model structure enriched with the geometry information
:return: City
"""
init = time.process_time_ns()
if self._city is None:
# todo: refactor this method to clearly choose the gml type
self._city = City(self._lower_corner, self._upper_corner, self._srs_name)
i = 0
for o in self._gml['CityModel']['cityObjectMember']:
i += 1
lod = 0
surfaces = []
if 'lod1Solid' in o['Building']:
lod += 1
surfaces = CityGml._lod1_solid(o)
elif 'lod1MultiSurface' in o['Building']:
lod += 1
surfaces = CityGml._lod1_multi_surface(o)
elif 'lod2MultiSurface' in o['Building']:
# todo: check if this is a real case or a miss-formed citygml
lod = 2
surfaces = surfaces + CityGml._lod2_solid_multi_surface(o)
else:
for bound in o['Building']['boundedBy']:
surface_type = next(iter(bound))
if 'lod2MultiSurface' in bound[surface_type]:
lod = 2
surfaces = surfaces + CityGml._lod2(bound)
if 'lod3Solid' in o['Building']:
lod += 4
if 'lod4Solid' in o['Building']:
lod += 8
name = o['Building']['@id']
lod_terrain_str = 'lod' + str(lod) + 'TerrainIntersection'
terrains = []
if lod_terrain_str in o['Building']:
terrains = self._terrains(o, lod_terrain_str)
year_of_construction = None
function = None
if 'yearOfConstruction' in o['Building']:
year_of_construction = o['Building']['yearOfConstruction']
if 'function' in o['Building']:
function = o['Building']['function']
building = Building(name, lod, surfaces, year_of_construction, function, self._lower_corner, terrains)
self._city.add_city_object(building)
gmlbuilding = o['Building']
for build in gmlbuilding['consistsOfBuildingPart']:
buildingpart = build['BuildingPart']
i += 1
lod = 0
surfaces = []
if 'lod1Solid' in buildingpart:
lod += 1
surfaces = CityGml._lod1_solid(o)
elif 'lod1MultiSurface' in buildingpart:
lod += 1
surfaces = CityGml._lod1_multi_surface(o)
elif 'lod2MultiSurface' in buildingpart:
# todo: check if this is a real case or a miss-formed citygml
lod = 2
surfaces = surfaces + CityGml._lod2_solid_multi_surface(o)
else:
for bound in buildingpart['boundedBy']:
surface_type = next(iter(bound))
if 'lod2MultiSurface' in bound[surface_type]:
lod = 2
surfaces = surfaces + CityGml._lod2(bound)
if 'lod3Solid' in o['Building']:
lod += 4
if 'lod4Solid' in o['Building']:
lod += 8
name = o['Building']['@id']
lod_terrain_str = 'lod' + str(lod) + 'TerrainIntersection'
terrains = []
if lod_terrain_str in o['Building']:
terrains = self._terrains(o, lod_terrain_str)
year_of_construction = None
function = None
if 'yearOfConstruction' in buildingpart:
year_of_construction = buildingpart['yearOfConstruction']
if 'function' in o['Building']:
function = o['Building']['function']
self._city.add_city_object(Building(name, lod, surfaces, terrains, year_of_construction, function,
self._lower_corner))
return self._city
def _terrains(self, city_object, lod_terrain_str):
@ -147,8 +150,10 @@ class CityGml:
@staticmethod
def _lod2_solid_multi_surface(o):
for i in buildingpart['boundedBy']:
surfacedata = i
polygons = [Polygon(CityGml._remove_last_point(s['Polygon']['exterior']['LinearRing']['posList']))
for s in o['Building']['lod2MultiSurface']['MultiSurface']['surfaceMember']]
for s in surfacedata['OuterCeilingSurface']['lod2MultiSurface']['MultiSurface']['surfaceMember']]
return [Surface(p,p) for p in polygons]
@staticmethod
@ -176,7 +181,7 @@ class CityGml:
if 'CompositeSurface' in s:
surfaces = surfaces + CityGml._lod2_composite_surface(s)
else:
surfaces = surfaces + CityGml._lod2_multi_surface(s, GeometryHelper.gml_surface_to_libs(surface_type))
surfaces = surfaces + CityGml._lod2_multi_surface(s, surface_type)
return surfaces
@staticmethod