Partial implementation neighbours detection.

This commit is contained in:
Guille Gutierrez 2023-02-23 07:24:36 -05:00
parent 8a4fdc0397
commit 143e48bb7b

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@ -14,6 +14,8 @@ from hub.city_model_structure.attributes.polygon import Polygon
from hub.city_model_structure.attributes.polyhedron import Polyhedron
from hub.helpers.location import Location
from PIL import Image
class MapPoint:
def __init__(self, x, y):
self.x = int(x)
@ -36,7 +38,7 @@ class GeometryHelper:
@staticmethod
def coordinate_to_map_point(coordinate, city):
return MapPoint((city.upper_corner[0] - coordinate[0])/2, (city.upper_corner[1] - coordinate[1])/2)
return MapPoint((city.upper_corner[0] - coordinate[0])*2, (city.upper_corner[1] - coordinate[1])*2)
@staticmethod
def point_between_point(point_1, point_2, x):
@ -49,10 +51,12 @@ class GeometryHelper:
def city_mapping(city, building_names=None):
if building_names is None:
building_names = [b.name for b in city.buildings]
x = int((city.upper_corner[0] - city.lower_corner[0]) / 2)
y = int((city.upper_corner[1] - city.lower_corner[1]) / 2)
x = int((city.upper_corner[0] - city.lower_corner[0]) * 2)
y = int((city.upper_corner[1] - city.lower_corner[1]) * 2)
city_map = [['' for _ in range(y+1)] for _ in range(x+1)]
city_image = [[0 for _ in range(y+1)] for _ in range(x+1)]
img = Image.new('RGB', (x+1, y+1), "black") # create a new black image
city_image = img.load() # create the pixel map
for building_name in building_names:
building = city.city_object(building_name)
for ground in building.grounds:
@ -68,7 +72,7 @@ class GeometryHelper:
y = GeometryHelper.point_between_point(point_1, point_2, x).y
if city_map[x][y] == '':
city_map[x][y] = building.name
city_image[x][y] = 1
city_image[x, y] = (90, 90, 90)
elif city_map[x][y] != building.name:
neighbour = city.city_object(city_map[x][y])
if building.neighbours is None:
@ -79,32 +83,7 @@ class GeometryHelper:
neighbour.neighbours = [building]
elif building not in neighbour.neighbours:
neighbour.neighbours.append(building)
"""
x = int((city.upper_corner[0] - coordinate[0]) / 2)
y = int((city.upper_corner[1] - coordinate[1]) / 2)
if city_map[x][y] == '':
city_map[x][y] = building.name
city_image[x][y] = 1
elif city_map[x][y] != building.name:
neighbour = city.city_object(city_map[x][y])
if building.neighbours is None:
building.neighbours = [neighbour]
elif neighbour not in building.neighbours:
building.neighbours.append(neighbour)
if neighbour.neighbours is None:
neighbour.neighbours = [building]
elif building not in neighbour.neighbours:
neighbour.neighbours.append(building)
"""
img.show()
@staticmethod
def segment_list_to_trimesh(lines) -> Trimesh: