summer_course_2024/city_model_structure/building.py

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"""
Building module
SPDX - License - Identifier: LGPL - 3.0 - or -later
Copyright © 2020 Project Author Guille Gutierrez guillermo.gutierrezmorote@concordia.ca
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contributors: Pilar Monsalvete pilar_monsalvete@yahoo.es
"""
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import sys
from typing import List
import numpy as np
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import math
from city_model_structure.attributes.surface import Surface
from city_model_structure.attributes.thermal_boundary import ThermalBoundary
from city_model_structure.attributes.thermal_zone import ThermalZone
from city_model_structure.attributes.usage_zone import UsageZone
from city_model_structure.city_object import CityObject
from helpers.geometry_helper import GeometryHelper as gh
from trimesh import Trimesh
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class Building(CityObject):
"""
Building(CityObject) class
"""
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def __init__(self, name, lod, surfaces, year_of_construction, function,
city_lower_corner, terrains=None, zones_surfaces_ids=None):
super().__init__(lod, surfaces, name, city_lower_corner)
self._basement_heated = None
self._attic_heated = None
self._terrains = terrains
self._year_of_construction = year_of_construction
self._function = function
self._average_storey_height = None
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self._storeys_above_ground = None
self._floor_area = None
self._roof_type = None
self._usage_zones = []
self._type = 'building'
self._heating = dict()
self._cooling = dict()
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self._eave_height = None
self._grounds = []
self._roofs = []
self._walls = []
self._internal_walls = []
self._thermal_zones = []
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zone_surfaces = None
if zones_surfaces_ids is not None:
for zone_surfaces_ids in zones_surfaces_ids:
zone_surfaces = []
for surface_id in zone_surfaces_ids:
zone_surfaces.append(self.surface(surface_id))
else:
zone_surfaces = surfaces
self._thermal_zones.append(ThermalZone(zone_surfaces))
for t_zones in self._thermal_zones:
t_zones.bounded = [ThermalBoundary(s, [t_zones]) for s in t_zones.surfaces]
for surface_id, surface in enumerate(self.surfaces):
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self._min_x = min(self._min_x, surface.bounds_lower_corner[0])
self._min_y = min(self._min_y, surface.bounds_lower_corner[1])
self._min_z = min(self._min_z, surface.bounds_lower_corner[2])
surface.id = surface_id
if surface.type == 'Ground':
self._grounds.append(surface)
elif surface.type == 'Wall':
self._walls.append(surface)
elif surface.type == 'Roof':
self._roofs.append(surface)
else:
self._internal_walls.append(surface)
@property
def grounds(self) -> [Surface]:
"""
Building ground surfaces
"""
return self._grounds
@property
def is_heated(self):
"""
Get building heated flag
:return: Boolean
"""
for thermal_zone in self.thermal_zones:
if thermal_zone.is_heated:
return thermal_zone.is_heated
return False
@property
def is_cooled(self):
"""
Get building cooled flag
:return: Boolean
"""
for thermal_zone in self.thermal_zones:
if thermal_zone.is_cooled:
return thermal_zone.is_cooled
return False
@property
def roofs(self) -> [Surface]:
"""
Building roof surfaces
"""
return self._roofs
@property
def walls(self) -> [Surface]:
"""
Building wall surfaces
"""
return self._walls
@property
def usage_zones(self) -> List[UsageZone]:
"""
Get city object usage zones
:return: [UsageZone]
"""
return self._usage_zones
@usage_zones.setter
def usage_zones(self, values):
"""
Set city objects usage zones
:param values: [UsageZones]
:return: None
"""
self._usage_zones = values
for thermal_zone in self.thermal_zones:
thermal_zone.usage_zones = values
@property
def terrains(self) -> List[Surface]:
"""
Get city object terrain surfaces
:return: [Surface]
"""
return self._terrains
@property
def attic_heated(self):
"""
Get if the city object attic is heated
:return: Boolean
"""
return self._attic_heated
@attic_heated.setter
def attic_heated(self, value):
"""
Set if the city object attic is heated
:param value: Boolean
:return: None
"""
self._attic_heated = value
@property
def basement_heated(self):
"""
Get if the city object basement is heated
:return: Boolean
"""
return self._basement_heated
@basement_heated.setter
def basement_heated(self, value):
"""
Set if the city object basement is heated
:param value: Boolean
:return: None
"""
self._basement_heated = value
@property
def name(self):
"""
City object name
:return: str
"""
return self._name
@property
def thermal_zones(self) -> List[ThermalZone]:
"""
City object thermal zones
:return: [ThermalZone]
"""
return self._thermal_zones
@property
def heated_volume(self):
"""
City object heated volume in cubic meters
:return: float
"""
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# ToDo: this need to be calculated based on the basement and attic heated values
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raise NotImplementedError
@property
def year_of_construction(self):
"""
City object year of construction
:return: int
"""
return self._year_of_construction
@property
def function(self):
"""
City object function
:return: str
"""
return self._function
@property
def average_storey_height(self):
"""
Get city object average storey height in meters
:return: float
"""
return self._average_storey_height
@average_storey_height.setter
def average_storey_height(self, value):
"""
Set city object average storey height in meters
:param value: float
:return: None
"""
self._average_storey_height = value
@property
def storeys_above_ground(self):
"""
Get city object storeys number above ground
:return: int
"""
return self._storeys_above_ground
@storeys_above_ground.setter
def storeys_above_ground(self, value):
"""
Set city object storeys number above ground
:param value: int
:return:
"""
self._storeys_above_ground = value
@staticmethod
def _tuple_to_point(xy_tuple):
return [xy_tuple[0], xy_tuple[1], 0.0]
@property
def heating(self) -> dict:
"""
heating demand in Wh
:return: dict{DataFrame(float)}
"""
return self._heating
@heating.setter
def heating(self, value):
"""
heating demand in Wh
:param value: dict{DataFrame(float)}
"""
self._heating = value
@property
def cooling(self) -> dict:
"""
cooling demand in Wh
:return: dict{DataFrame(float)}
"""
return self._cooling
@cooling.setter
def cooling(self, value):
"""
cooling demand in Wh
:param value: dict{DataFrame(float)}
"""
self._cooling = value
@property
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def eave_height(self):
"""
building eave height in meters
:return: float
"""
if self._eave_height is None:
self._eave_height = 0
for wall in self.walls:
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self._eave_height = max(self._eave_height, wall.bounds_upper_corner[2])
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return self._eave_height
@property
def storeys(self) -> [Trimesh]:
"""
subsections of building trimesh by storage in case of no interiors defined
:return: [Trimesh]
"""
trimesh = self.simplified_polyhedron.trimesh
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if self.average_storey_height is None:
if self.storeys_above_ground is None or self.storeys_above_ground <= 0:
sys.stderr.write('Warning: not enough information to divide building into storeys, '
'either number of storeys or average storey height must be provided.\n')
return [trimesh]
else:
number_of_storeys = int(self.storeys_above_ground)
height = self.eave_height / number_of_storeys
else:
height = self.average_storey_height
if self.storeys_above_ground is not None:
number_of_storeys = int(self.storeys_above_ground)
else:
number_of_storeys = math.floor(float(self.eave_height) / height) + 1
last_storey_height = float(self.eave_height) - height*(number_of_storeys-1)
if last_storey_height < 0.3*height:
number_of_storeys -= 1
storeys = []
for n in range(0, number_of_storeys - 1):
point_plane = [self.city_object_lower_corner[0], self.city_object_lower_corner[1],
self.city_object_lower_corner[2] + height * (n + 1)]
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normal = [0, 0, -1]
storey, trimesh = gh.divide_mesh_by_plane(trimesh, normal, point_plane)
storeys.append(storey)
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storeys.append(trimesh)
return storeys
@property
def roof_type(self):
"""
Roof type for the building flat or pitch
"""
if self._roof_type is None:
self._roof_type = 'flat'
for roof in self.roofs:
grads = np.rad2deg(roof.inclination)
if 355 > grads > 5:
self._roof_type = 'pitch'
break
return self._roof_type
@property
def floor_area(self):
"""
Floor area of the building m2
:return: float
"""
if self._floor_area is None:
self._floor_area = 0
for surface in self.surfaces:
if surface.type == 'Ground':
self._floor_area += surface.perimeter_polygon.area
return self._floor_area