system_assignation/hub/helpers/geometry_helper.py

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2020-06-09 14:07:47 -04:00
"""
Geometry helper
SPDX - License - Identifier: LGPL - 3.0 - or -later
Copyright © 2022 Concordia CERC group
Project Coder Guille Gutierrez guillermo.gutierrezmorote@concordia.ca
Code contributors: Pilar Monsalvete Alvarez de Uribarri pilar.monsalvete@concordia.ca
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"""
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import math
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from pathlib import Path
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from typing import Dict
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from PIL import Image
from trimesh import Trimesh
from trimesh import intersections
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import numpy as np
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from hub.city_model_structure.attributes.polygon import Polygon
from hub.city_model_structure.attributes.polyhedron import Polyhedron
from hub.helpers.location import Location
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class MapPoint:
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"""
Map point class
"""
def __init__(self, x, y):
self._x = int(x)
self._y = int(y)
@property
def x(self):
"""
Get X Coordinate
"""
return self._x
@property
def y(self):
"""
Get Y Coordinate
"""
return self._y
def __str__(self):
return f'({self.x}, {self.y})'
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def __len__(self):
return 1
def __getitem__(self, index):
if index == 0:
return self._x
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if index == 1:
return self._y
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raise IndexError('Index error')
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class GeometryHelper:
"""
Geometry helper class
"""
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# todo: complete dictionary
srs_transformations = {
'urn:adv:crs:ETRS89_UTM32*DE_DHHN92_NH': 'epsg:25832'
}
@staticmethod
def factor():
"""
Set minimap resolution
:return: None
"""
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return 0.5
def __init__(self, delta=0, area_delta=0):
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self._delta = delta
self._area_delta = area_delta
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@staticmethod
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def coordinate_to_map_point(coordinate, city):
"""
Transform a real world coordinate to a minimap one
:param coordinate: real world coordinate
:param city: current city
:return: None
"""
factor = GeometryHelper.factor()
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return MapPoint(
((coordinate[0] - city.lower_corner[0]) * factor), ((coordinate[1] - city.lower_corner[1]) * factor)
)
@staticmethod
def city_mapping(city, building_names=None, plot=False) -> Dict:
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"""
:param city: city to be mapped
:param building_names: list of building names to be mapped or None
:param plot: True if minimap image should be displayed
:return: shared_information dictionary
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"""
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lines_information = {}
if building_names is None:
building_names = [b.name for b in city.buildings]
factor = GeometryHelper.factor()
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x = math.ceil((city.upper_corner[0] - city.lower_corner[0]) * factor) + 1
y = math.ceil((city.upper_corner[1] - city.lower_corner[1]) * factor) + 1
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city_map = [['' for _ in range(y + 1)] for _ in range(x + 1)]
map_info = [[{} for _ in range(y + 1)] for _ in range(x + 1)]
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img = Image.new('RGB', (x + 1, y + 1), "black") # create a new black image
city_image = img.load() # create the pixel map
for building_name in building_names:
building = city.city_object(building_name)
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line = 0
for ground in building.grounds:
length = len(ground.perimeter_polygon.coordinates) - 1
for i, coordinate in enumerate(ground.perimeter_polygon.coordinates):
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j = i + 1
if i == length:
j = 0
next_coordinate = ground.perimeter_polygon.coordinates[j]
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distance = GeometryHelper.distance_between_points(coordinate, next_coordinate)
steps = int(distance * factor * 2)
if steps == 0:
continue
delta_x = (next_coordinate[0] - coordinate[0]) / steps
delta_y = (next_coordinate[1] - coordinate[1]) / steps
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for k in range(0, steps):
new_coordinate = (coordinate[0] + (delta_x * k), coordinate[1] + (delta_y * k))
point = GeometryHelper.coordinate_to_map_point(new_coordinate, city)
x = point.x
y = point.y
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if city_map[x][y] == '':
city_map[x][y] = building.name
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map_info[x][y] = {
'line_start': (coordinate[0], coordinate[1]),
'line_end': (next_coordinate[0], next_coordinate[1]),
}
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city_image[x, y] = (100, 0, 0)
elif city_map[x][y] != building.name:
neighbour = city.city_object(city_map[x][y])
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neighbour_info = map_info[x][y]
# prepare the keys
neighbour_start_coordinate = f'{GeometryHelper.coordinate_to_map_point(neighbour_info["line_start"], city)}'
building_start_coordinate = f'{GeometryHelper.coordinate_to_map_point(coordinate, city)}'
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neighbour_key = f'{neighbour.name}_{neighbour_start_coordinate}_{building_start_coordinate}'
building_key = f'{building.name}_{building_start_coordinate}_{neighbour_start_coordinate}'
# Add my neighbour info to my shared lines
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if building.name in lines_information and neighbour_key in lines_information[building.name]:
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shared_points = int(lines_information[building.name][neighbour_key]['shared_points'])
lines_information[building.name][neighbour_key]['shared_points'] = shared_points + 1
else:
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if building.name not in lines_information:
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lines_information[building.name] = {}
lines_information[building.name][neighbour_key] = {
'neighbour_name': neighbour.name,
'line_start': (coordinate[0], coordinate[1]),
'line_end': (next_coordinate[0], next_coordinate[1]),
'neighbour_line_start': neighbour_info['line_start'],
'neighbour_line_end': neighbour_info['line_end'],
'coordinate_start': f"{GeometryHelper.coordinate_to_map_point(coordinate, city)}",
'coordinate_end': f"{GeometryHelper.coordinate_to_map_point(next_coordinate, city)}",
'neighbour_start': f"{GeometryHelper.coordinate_to_map_point(neighbour_info['line_start'], city)}",
'neighbour_end': f"{GeometryHelper.coordinate_to_map_point(neighbour_info['line_end'], city)}",
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'shared_points': 1
}
# Add my info to my neighbour shared lines
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if neighbour.name in lines_information and building_key in lines_information[neighbour.name]:
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shared_points = int(lines_information[neighbour.name][building_key]['shared_points'])
lines_information[neighbour.name][building_key]['shared_points'] = shared_points + 1
else:
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if neighbour.name not in lines_information:
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lines_information[neighbour.name] = {}
lines_information[neighbour.name][building_key] = {
'neighbour_name': building.name,
'line_start': neighbour_info['line_start'],
'line_end': neighbour_info['line_end'],
'neighbour_line_start': (coordinate[0], coordinate[1]),
'neighbour_line_end': (next_coordinate[0], next_coordinate[1]),
'neighbour_start': f"{GeometryHelper.coordinate_to_map_point(coordinate, city)}",
'neighbour_end': f"{GeometryHelper.coordinate_to_map_point(next_coordinate, city)}",
'coordinate_start': f"{GeometryHelper.coordinate_to_map_point(neighbour_info['line_start'], city)}",
'coordinate_end': f"{GeometryHelper.coordinate_to_map_point(neighbour_info['line_end'], city)}",
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'shared_points': 1
}
if building.neighbours is None:
building.neighbours = [neighbour]
elif neighbour not in building.neighbours:
building.neighbours.append(neighbour)
if neighbour.neighbours is None:
neighbour.neighbours = [building]
elif building not in neighbour.neighbours:
neighbour.neighbours.append(building)
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line += 1
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if plot:
img.show()
return lines_information
@staticmethod
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def segment_list_to_trimesh(lines) -> Trimesh:
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"""
:param lines: lines
:return: Transform a list of segments into a Trimesh
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"""
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# todo: trimesh has a method for this
line_points = [lines[0][0], lines[0][1]]
lines.remove(lines[0])
while len(lines) > 1:
i = 0
for line in lines:
i += 1
if GeometryHelper.distance_between_points(line[0], line_points[len(line_points) - 1]) < 1e-8:
line_points.append(line[1])
lines.pop(i - 1)
break
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if GeometryHelper.distance_between_points(line[1], line_points[len(line_points) - 1]) < 1e-8:
line_points.append(line[0])
lines.pop(i - 1)
break
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polyhedron = Polyhedron(Polygon(line_points).triangles)
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trimesh = Trimesh(polyhedron.vertices, polyhedron.faces)
return trimesh
@staticmethod
def _merge_meshes(mesh1, mesh2):
v_1 = mesh1.vertices
f_1 = mesh1.faces
v_2 = mesh2.vertices
f_2 = mesh2.faces
length = len(v_1)
v_merge = np.concatenate((v_1, v_2))
f_merge = np.asarray(f_1)
for item in f_2:
point1 = item.item(0) + length
point2 = item.item(1) + length
point3 = item.item(2) + length
surface = np.asarray([point1, point2, point3])
f_merge = np.concatenate((f_merge, [surface]))
mesh_merge = Trimesh(vertices=v_merge, faces=f_merge)
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mesh_merge.fix_normals()
return mesh_merge
@staticmethod
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def divide_mesh_by_plane(trimesh, normal_plane, point_plane):
"""
Divide a mesh by a plane
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:param trimesh: Trimesh
:param normal_plane: [x, y, z]
:param point_plane: [x, y, z]
:return: [Trimesh]
"""
# The first mesh returns the positive side of the plane and the second the negative side.
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# If the plane does not divide the mesh (i.e. it does not touch it, or it is coplanar with one or more faces),
# then it returns only the original mesh.
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# todo: review split method in https://github.com/mikedh/trimesh/issues/235,
# once triangulate_polygon in Polygon class is solved
normal_plane_opp = [None] * len(normal_plane)
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for index, normal in enumerate(normal_plane):
normal_plane_opp[index] = - normal
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section_1 = intersections.slice_mesh_plane(trimesh, normal_plane, point_plane)
if section_1 is None:
return [trimesh]
lines = list(intersections.mesh_plane(trimesh, normal_plane, point_plane))
cap = GeometryHelper.segment_list_to_trimesh(lines)
trimesh_1 = GeometryHelper._merge_meshes(section_1, cap)
section_2 = intersections.slice_mesh_plane(trimesh, normal_plane_opp, point_plane)
if section_2 is None:
return [trimesh_1]
trimesh_2 = GeometryHelper._merge_meshes(section_2, cap)
return [trimesh_1, trimesh_2]
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@staticmethod
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def get_location(latitude, longitude) -> Location:
"""
Get Location from latitude and longitude
:param latitude: Latitude
:param longitude: Longitude
:return: Location
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"""
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_data_path = Path(Path(__file__).parent.parent / 'data/geolocation/cities15000.txt').resolve()
latitude = float(latitude)
longitude = float(longitude)
distance = math.inf
country = 'Unknown'
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city = 'Unknown'
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region_code = 'Unknown'
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with open(_data_path, 'r', encoding='utf-8') as file:
for _, line in enumerate(file):
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fields = line.split('\t')
file_city_name = fields[2]
file_latitude = float(fields[4])
file_longitude = float(fields[5])
file_country_code = fields[8]
admin1_code = fields[10]
admin2_code = fields[11]
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new_distance = math.sqrt(pow((latitude - file_latitude), 2) + pow((longitude - file_longitude), 2))
if distance > new_distance:
distance = new_distance
country = file_country_code
city = file_city_name
region_code = f'{file_country_code}.{admin1_code}.{admin2_code}'
return Location(country, city, region_code, latitude, longitude)
@staticmethod
def distance_between_points(vertex1, vertex2):
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"""
distance between points in an n-D Euclidean space
:param vertex1: point or vertex
:param vertex2: point or vertex
:return: float
"""
power = 0
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for dimension, current_vertex in enumerate(vertex1):
power += math.pow(vertex2[dimension] - current_vertex, 2)
distance = math.sqrt(power)
return distance