From d638794dc4f9625de18bcfda0d5602eb91e61c6e Mon Sep 17 00:00:00 2001 From: pilar Date: Wed, 2 Dec 2020 07:10:33 -0500 Subject: [PATCH] clean of prints --- city_model_structure/attributes/polyhedron.py | 3 -- city_model_structure/attributes/surface.py | 36 +++++++++---------- 2 files changed, 18 insertions(+), 21 deletions(-) diff --git a/city_model_structure/attributes/polyhedron.py b/city_model_structure/attributes/polyhedron.py index 347b5c95..27970eeb 100644 --- a/city_model_structure/attributes/polyhedron.py +++ b/city_model_structure/attributes/polyhedron.py @@ -71,7 +71,6 @@ class Polyhedron: points_list = surface.points_list point_index = 0 area = surface.area - print('AREA:', area) while len(triangles) < triangles_count: # select a triangle starting at point index triangle_points = ' '.join(str(e) for e in [*points_list[point_index:point_index + 9]]) @@ -79,8 +78,6 @@ class Polyhedron: rest_points = ' '.join(str(e) for e in [*points_list[0:point_index+3], *points_list[point_index+6:]]) triangular_surface = Surface(triangle_points, remove_last=False) rest_surface = Surface(rest_points, remove_last=False) - print('triangular_surface:', triangular_surface.points) - print('triangular_surface_AREA:', triangular_surface.area) if self._geometry.almost_same_area(area, (triangular_surface.area + rest_surface.area)): area = rest_surface.area triangles.append(triangular_surface) diff --git a/city_model_structure/attributes/surface.py b/city_model_structure/attributes/surface.py index 788dec4a..7e1ea463 100644 --- a/city_model_structure/attributes/surface.py +++ b/city_model_structure/attributes/surface.py @@ -219,33 +219,33 @@ class Surface: """ # New method to calculate area if self._area is None: - print('NEW METHOD TO CALCULATE AREA') - print('original:') - print(self.points) +# print('NEW METHOD TO CALCULATE AREA') +# print('original:') +# print(self.points) if len(self.points) < 3: area = 0 else: # 1. 3D -> 2D z_vector = [0, 0, 1] normal_vector = self.normal - print(normal_vector) +# print(normal_vector) turning_base_matrix = None points_2d = [] x = normal_vector[0] y = normal_vector[1] z = normal_vector[2] - print('x:', x) - print('y:', y) - print('z:', z) +# print('x:', x) +# print('y:', y) +# print('z:', z) if x != 0 or y != 0: # cos(alpha) = n.z/|n|.|z| - print('dot_mult:', np.dot(normal_vector, z_vector)) +# print('dot_mult:', np.dot(normal_vector, z_vector)) alpha = math.acos(np.dot(normal_vector, z_vector) / np.linalg.norm(normal_vector) / np.linalg.norm(z_vector)) - print('alpha:', alpha) +# print('alpha:', alpha) turning_line = np.cross(normal_vector, z_vector) - print('turning_line:', turning_line) +# print('turning_line:', turning_line) third_axis = np.cross(normal_vector, turning_line) - print('third_axis:', third_axis) +# print('third_axis:', third_axis) # orthonormal base w_1 = turning_line / np.linalg.norm(turning_line) w_2 = normal_vector @@ -254,19 +254,19 @@ class Surface: turning_matrix = np.array([[1, 0, 0], [0, math.cos(alpha), -math.sin(alpha)], [0, math.sin(alpha), math.cos(alpha)]]) - print('turning_matrix:', turning_matrix) +# print('turning_matrix:', turning_matrix) base_matrix = np.array([w_1, w_2, w_3]) - print('base_matrix:', base_matrix) +# print('base_matrix:', base_matrix) turning_base_matrix = np.matmul(base_matrix.transpose(), turning_matrix.transpose()) turning_base_matrix = np.matmul(turning_base_matrix, base_matrix) - print('turning_base_matrix:', turning_base_matrix) +# print('turning_base_matrix:', turning_base_matrix) if turning_base_matrix is None: print('ERROR') else: for point in self.points: new_point = np.matmul(turning_base_matrix, point) - print('new_point:', new_point) +# print('new_point:', new_point) points_2d.append(new_point) # points_2d.append([new_point[0], new_point[1]]) @@ -275,8 +275,8 @@ class Surface: points_2d.append([point[0], point[1], 0]) polygon_2d = pn.Polygon(np.array(points_2d)) - print('2D:') - print(polygon_2d.points) +# print('2D:') +# print(polygon_2d.points) # 2. calculate area: area = 0 for i in range(0, len(polygon_2d.points)-1): @@ -287,7 +287,7 @@ class Surface: point = polygon_2d.points[len(polygon_2d.points)-1] area += (next_point[1] + point[1]) / 2 * (next_point[0] - point[0]) self._area = abs(area) - print(self._area) +# print(self._area) return self._area def _is_almost_same_terrain(self, terrain_points, ground_points):