system_assignation/hub/persistence/models/city_object.py

72 lines
2.7 KiB
Python

"""
Model representation of a city object
SPDX - License - Identifier: LGPL - 3.0 - or -later
Copyright © 2022 Concordia CERC group
Project Coder Guille Gutierrez Guillermo.GutierrezMorote@concordia.ca
"""
import datetime
from sqlalchemy import Column, Integer, String, Sequence, ForeignKey, Float
from sqlalchemy import DateTime
from hub.city_model_structure.building import Building
from hub.persistence.configuration import Models
class CityObject(Models):
"""
A model representation of an application
"""
__tablename__ = 'city_object'
id = Column(Integer, Sequence('city_object_id_seq'), primary_key=True)
city_id = Column(Integer, ForeignKey('city.id'), nullable=False)
name = Column(String, nullable=False)
aliases = Column(String, nullable=True)
type = Column(String, nullable=False)
year_of_construction = Column(Integer, nullable=True)
function = Column(String, nullable=True)
usage = Column(String, nullable=True)
volume = Column(Float, nullable=False)
area = Column(Float, nullable=False)
total_heating_area = Column(Float, nullable=False)
wall_area = Column(Float, nullable=False)
windows_area = Column(Float, nullable=False)
roof_area = Column(Float, nullable=False)
total_pv_area = Column(Float, nullable=False)
system_name = Column(String, nullable=False)
created = Column(DateTime, default=datetime.datetime.utcnow)
updated = Column(DateTime, default=datetime.datetime.utcnow)
def __init__(self, city_id, building: Building):
self.city_id = city_id
self.name = building.name
self.aliases = building.aliases
self.type = building.type
self.year_of_construction = building.year_of_construction
self.function = building.function
self.usage = building.usages_percentage
self.volume = building.volume
self.area = building.floor_area
self.roof_area = sum(roof.solid_polygon.area for roof in building.roofs)
self.total_pv_area = sum(roof.solid_polygon.area * roof.solar_collectors_area_reduction_factor for roof in building.roofs)
storeys = building.storeys_above_ground
if storeys is None:
storeys = building.max_height / building.average_storey_height
self.total_heating_area = building.floor_area * storeys
wall_area = 0
for wall in building.walls:
wall_area += wall.solid_polygon.area
self.wall_area = wall_area
window_ratio = 0
for internal_zone in building.internal_zones:
for thermal_zone in internal_zone.thermal_zones:
for thermal_boundary in thermal_zone.thermal_boundaries:
window_ratio = thermal_boundary.window_ratio
break
self.windows_area = wall_area * window_ratio
system_name = building.energy_systems_archetype_name
if system_name is None:
system_name = ''
self.system_name = system_name