system_assignation/hub/persistence/models/city_object.py
Guille a33bf0b366 Partial completion of new persistence.
Results are still missing and need to be added to the final commit. including the db table creation that seems to be missing
2023-05-16 18:06:22 -04:00

70 lines
2.8 KiB
Python

"""
Model representation of a city object
SPDX - License - Identifier: LGPL - 3.0 - or -later
Copyright © 2022 Concordia CERC group
Project Coder Guille Gutierrez Guillermo.GutierrezMorote@concordia.ca
"""
import datetime
from sqlalchemy import Column, Integer, String, Sequence, ForeignKey, Float
from sqlalchemy import DateTime
from hub.city_model_structure.building import Building
from hub.persistence.configuration import Models
class CityObject(Models):
"""
A model representation of an application
"""
__tablename__ = 'city_object'
id = Column(Integer, Sequence('city_object_id_seq'), primary_key=True)
city_id = Column(Integer, ForeignKey('city.id'), nullable=False)
name = Column(String, nullable=False)
alias = Column(String, nullable=True)
type = Column(String, nullable=False)
year_of_construction = Column(Integer, nullable=True)
function = Column(String, nullable=True)
usage = Column(String, nullable=True)
volume = Column(Float, nullable=False)
area = Column(Float, nullable=False)
total_heating_area = Column(Float, nullable=False)
wall_area = Column(Float, nullable=False)
windows_area = Column(Float, nullable=False)
system_name = Column(String, nullable=False)
created = Column(DateTime, default=datetime.datetime.utcnow)
updated = Column(DateTime, default=datetime.datetime.utcnow)
# def __init__(self, city_id, name, alias, object_type, year_of_construction, function, usage, volume, area):
def __init__(self, city_id, building: Building):
self.city_id = city_id
self.name = building.name
self.alias = building.alias
self.type = building.type
self.year_of_construction = building.year_of_construction
self.function = building.function
self.usage = building.usages_percentage
self.volume = building.volume
self.area = building.floor_area
storeys = building.storeys_above_ground
if storeys is None:
print(building.average_storey_height)
storeys = building.max_height / building.average_storey_height
self.total_heating_area = building.floor_area * storeys
wall_area = 0
for wall in building.walls:
wall_area += wall.solid_polygon.area
self.wall_area = wall_area
window_ratio = 0
for internal_zone in building.internal_zones:
for thermal_zone in internal_zone.thermal_zones:
for thermal_boundary in thermal_zone.thermal_boundaries:
window_ratio = thermal_boundary.window_ratio
break
self.windows_area = wall_area * window_ratio
system_name = building.energy_systems_archetype_name
if system_name is None:
system_name = ''
self.system_name = system_name